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getting so tired of this message

getting so tired of this message

2005-04-20       - By Raffaele "ThE_JacO" Fragapane

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It depends from what you extrapolate from it.
Things like ascii .eani files are safe since all they do is reading and
plotting into a text file a number of parameters and values.

Or the scene's TOC.

So is dotxsi due to its nature that involves generating fresh data and the
same can be said for presets and scripts.

Also anything that can output ascii like dotxsi or eani is by definition
safe or very easy to use when tracking issues due to the humanly readable
contents.

We don't consider safe other elements that involve the scene structure more
heavily or that could access header info or other easily corrupted elements
like models, material libraries or passes.

A crash on a rigging wedge of the pipeline is a killer crash, but a crash on
animation, camera work or modeling progress (assuming you don't need the
modeling history) is nearly irrelevant.


~Raffaele Fragapane
~Lead "I'm sure we can make it work"
~Peerless Camera Company


-- --Original Message-- --
From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of
chris@(protected)
Sent: Wednesday, April 20, 2005 2:54 PM
To: XSI@(protected)
Subject: RE: getting so tired of this message

-- -- Original Message -- --
From: Raffaele "ThE_JacO" Fragapane <jaco@(protected)>

>
> Using a recovered scene is a dangerous thing to do, but using elements
> extrapolated from it to rebuild it or update an older scene is perfectly
> safe and in some occasions a big time saver.
>

It's interesting that you completely outlaw the use of a recovered scene,
yet regard elements extrapolated from that recovered scene as 'perfectly
safe'.
In my experience of crashed scenes, nothing is safe, yet on occasions I find
everything is fine. Surely any element extrapolated from a recovered scene
has the potential of containing dodgy data, no matter how 'clean' they may
appear?

Chris


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