particle constant sprite, how to ? 2005-04-19 - By Guillaume Laforge
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-- -- Original Message -- -- From: "Marc-Andre Carbonneau" <marc-andre.carbonneau@(protected)> To: <XSI@(protected)> Sent: Tuesday, April 19, 2005 6:58 PM Subject: RE: particle constant sprite, how to ?
> Uncheck "apply shading" in the same tab as you found "base color"... > > > -- --Original Message-- -- > From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf > Of Guillaume Laforge > Sent: Tuesday, April 19, 2005 12:42 PM > To: XSI@(protected) > Subject: particle constant sprite, how to ? > > Hi, > > I need to emite "constant shader like" particle with an image sequence. > I use a Particle Sprite node pluged in the color input of a Particle > Billboard. > In the Particle Billboard node I use 100% of Base Color. > > The particles are brighter but not constant. How to completly removed > the > shading on particules ??? > > Thanks for your help. > > Guillaume Laforge > CG artist > www.vol2nuit.fr > > > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in > body: > unsubscribe xsi > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi
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