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particle constant sprite, how to ?

particle constant sprite, how to ?

2005-04-19       - By Guillaume Laforge

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Thanks !

-- -- Original Message -- --
From: "Marc-Andre Carbonneau" <marc-andre.carbonneau@(protected)>
To: <XSI@(protected)>
Sent: Tuesday, April 19, 2005 6:58 PM
Subject: RE: particle constant sprite, how to ?


> Uncheck "apply shading" in the same tab as you found "base color"...
>
>
> -- --Original Message-- --
> From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf
> Of Guillaume Laforge
> Sent: Tuesday, April 19, 2005 12:42 PM
> To: XSI@(protected)
> Subject: particle constant sprite, how to ?
>
> Hi,
>
> I need to emite "constant shader like" particle with an image sequence.
> I use a Particle Sprite node pluged in the color input of a Particle
> Billboard.
> In the Particle Billboard node I use 100% of Base Color.
>
> The particles are brighter but not constant. How to completly removed
> the
> shading on particules ???
>
> Thanks for your help.
>
> Guillaume Laforge
> CG artist
> www.vol2nuit.fr
>
>
>
>
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