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Squash&Stretch (beginner question)

Squash&Stretch (beginner question)

2005-04-18       - By George

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Reply:     1     2     3     4     5     6     7     8  

you could set up a custom parameter that's linked to the scales of the
object....when one gets larger, the others get proportionally smaller.  
Using, say, -1 and 1 as the extremes, 0 could be normal.



Andi Farhall wrote:

>you could have 2 shape keys and a slider that blends between them
>
>-- --Original Message-- --
>From: Frank Lenhard [mailto:franky@(protected)]
>Sent: Monday, April 18, 2005 4:59 PM
>To: XSI@(protected)
>Subject: Re[2]: Squash&Stretch (beginner question)
>
>
>sorry to come back at this,
>you spoke of many other ways. is there one where you can have
>basically a slider or attribute on the object controling the
>squash&stretch(kleeping the volume in mind, so not just a bone
>chinging the size)?
>
>ciao
>franky
>
>
>Monday, April 18, 2005, 4:54:24 PM, you wrote:
>
>CM> If you scale you object, with the Vol button switched on
>CM> (under the SRT values on the right), it gives the squash / stretch
>CM> effect.
>CM> There are many other ways to achieve similar effects, but that's the
>most basic.
>
>CM> Chris
>
>
>CM> -- -- Original Message -- --
>CM> From: Frank Lenhard <franky@(protected)>
>CM> To: XSI@(protected)
>CM> Sent: Mon, 18 Apr 2005 15:23:42 +0100
>CM> Subject: Squash&Stretch (beginner question)
>
>
>  
>
>>>anybody has a idea how to make a object squash and stretch, like with
>>>the maya squash deformer, or with max squash scale mode?
>>>i can only find the quickstretch deformer in xsi but that is not
>>>helpful at all if you want to keyframe the squash by yourself
>>>
>>>thx
>>>
>>>-- ---- -----
>>>Frank Lenhard
>>>digital
>>>3d animation // post production
>>>join   http://www.ixdream.com
>>>mailto franky@(protected)
>>>
>>>
>>>Friday, April 15, 2005, 11:33:43 PM, you wrote:
>>>
>>>
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>>>unsubscribe xsi
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>>>
>
>
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