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Static blur?

Static blur?

2005-04-18       - By ALTRDVISON@(protected)

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Reply:     1     2     3     4     5     6     7  

Incredible!  Thanks guys!

J



In a message dated 4/18/2005 11:25:16 AM Eastern Daylight Time,
sixsi_list@(protected) writes:
If you import models/scenes from 3D to XSI, you will find the static blur
feature in the material node.

regards
Sven
It's not hiding, because it's not there.

You may want to create a transparency driven by incidence to achieve a
similar effect. Matt also suggested to add a uniform displacement to
bolden the object.


Cheers
Bernard

<HTML><HEAD>
<META charset=US-ASCII http-equiv=Content-Type content="text/html; charset=US
-ASCII">
<META content="MSHTML 6.00.2900.2604" name=GENERATOR></HEAD>
<BODY style="FONT-SIZE: 10pt; FONT-FAMILY: Arial; BACKGROUND-COLOR: #ffffff">
<DIV>
<DIV>Incredible!&nbsp; Thanks guys!</DIV>
<DIV>&nbsp;</DIV>
<DIV>J</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>In a message dated 4/18/2005 11:25:16 AM Eastern Daylight Time, sixsi_list
@(protected) writes:</DIV>
<BLOCKQUOTE style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: blue 2px
solid"><FONT face=Arial>If you import models/scenes from 3D to XSI, you will
find the static blur<BR>feature in the material node. <BR><BR>regards<BR>Sven<
/FONT></BLOCKQUOTE></DIV>
<DIV>It's not hiding, because it's not there.<BR><BR>You may want to create a
transparency driven by incidence to achieve a<BR>similar effect. Matt also
suggested to add a uniform displacement to<BR>bolden the object.<BR><BR><BR
>Cheers<BR>Bernard</DIV></BODY></HTML>