Static blur? 2005-04-18 - By Sven Constable
Back If you import models/scenes from 3D to XSI, you will find the static blur feature in the material node.
regards Sven
-- --Original Message-- -- From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of Bernard Lebel Sent: Montag, 18. April 2005 16:47 To: XSI@(protected) Subject: Re: Static blur?
It's not hiding, because it's not there.
You may want to create a transparency driven by incidence to achieve a similar effect. Matt also suggested to add a uniform displacement to bolden the object.
Cheers Bernard
On 4/18/05, ALTRDVISON@(protected) <ALTRDVISON@(protected)> wrote: > > I was so used to using the static blur in SI3D. Can anyone give me a > hint to where its hiding in XSI>? I appreciate it! > Thanks, > > Jon > > give me metaballs not meatballs! =]
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