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particle plotting possible?

particle plotting possible?

2005-04-16       - By Vince Fortin

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You can also create mixer clips with the cache via the particle player.

On 4/15/05, peterb <peter_b@(protected)> wrote:
>
> > Hey Eric, congrats! What are you doing on the list, go out and party man!
> >
> > I'm kind of getting there with the old constrain objects to particles,
> plot
> > objects, remove constraints etc and then mirror f-curves
>
> if its at all usefull for you:
> you can select the particles (select the cloud, go to tag point mode, tag
> the particles) and plot their curves.
> no messing about with attaching objects to particles, which is way to slow
> to be fun.
> Mind that when they die, and new particles are generated, the particle ID
> gets recycled so this messes up the plotted curves! So this works best with
> clouds that generate loads of particles in the beginning and then stop
> generating.
>
> You can then with a simple "for i = 1 to x" loop path-constrain objects to
> the curves with tangency and all.
> And by using the point count of the curve, you know how many frames are
> needed to animate from 0 to 100% on the curve, and you can script placing
> those keyframes...
> (havent got the script I made once for this at hand, but it was very simple
> in the end)
>
>
> - the cloud has to
> > explode out, slow down, freeze and reverse back in once the camera has
> > rotated around it so not quite as simple as it could be, but doable. I'll
> > carry on in my lo-fi way, just had to stay a few extra hours than needed!
> >
> > Cheers
> > Matt
> >
> > -- --Original Message-- --
> > From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On Behalf
> > Of Eric Lampi
> > Sent: 16 April 2005 01:46
> > To: XSI@(protected)
> > Subject: Re: particle plotting possible?
> >
> >
> > Oops.  That was supposed to go to Matt, not Lyn.
> > Psyop is 5 years old today...  I've had a few glasses
> > of wine.  8)
> >
> > I found that just opening the f-curve editor, and
> > using the "flip in x" function for all of your
> > animated elements is perfect for this sort of thing.
> > Animate backwards!  The fun part is discussing how you
> > need to change your animation, thinking about it
> > backwards and explaining it forwards makes me feel
> > like I am having a seizure.
> >
> > Not as unpleasant a sensation as you may initially
> > think.
> >
> > E
> >
> >
> > --- Matt Morris <matt@(protected)> wrote:
> > > Hi all,
> > >
> > > please help, I'd love to go home now but I really
> > > need to figure out a way
> > > to plot out a particle sim and be able to reverse it
> > > - is this possible with
> > > mixer clips somehow?
> > >
> > > I can't find a way to plot the particles atm except
> > > to constrain objects to
> > > them and plot those... would like to avoid that if
> > > at all poss, any
> > > suggestions really, really, really appreciated!
> > >
> > > ta,
> > > Matt
> > >
> > > P.S. RTFM and searched the net, can't find anything
> > > useful...
> > >
> >
> > Freelance 3-D Animator, F/X Artist, Particle Man
> > ---
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> >
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