particle plotting possible? 2005-04-15 - By Matt Morris
Back Hey Eric, congrats! What are you doing on the list, go out and party man!
I'm kind of getting there with the old constrain objects to particles, plot objects, remove constraints etc and then mirror f-curves - the cloud has to explode out, slow down, freeze and reverse back in once the camera has rotated around it so not quite as simple as it could be, but doable. I'll carry on in my lo-fi way, just had to stay a few extra hours than needed!
Cheers Matt
-- --Original Message-- -- From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On Behalf Of Eric Lampi Sent: 16 April 2005 01:46 To: XSI@(protected) Subject: Re: particle plotting possible?
Oops. That was supposed to go to Matt, not Lyn. Psyop is 5 years old today... I've had a few glasses of wine. 8)
I found that just opening the f-curve editor, and using the "flip in x" function for all of your animated elements is perfect for this sort of thing. Animate backwards! The fun part is discussing how you need to change your animation, thinking about it backwards and explaining it forwards makes me feel like I am having a seizure.
Not as unpleasant a sensation as you may initially think.
E
--- Matt Morris <matt@(protected)> wrote: > Hi all, > > please help, I'd love to go home now but I really > need to figure out a way > to plot out a particle sim and be able to reverse it > - is this possible with > mixer clips somehow? > > I can't find a way to plot the particles atm except > to constrain objects to > them and plot those... would like to avoid that if > at all poss, any > suggestions really, really, really appreciated! > > ta, > Matt > > P.S. RTFM and searched the net, can't find anything > useful... >
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