  | | | Metaballs - regarding patent. | Metaballs - regarding patent. 2005-04-15 - By Adrian Wyer
Back actually, Kim DOES hold the patent for crossing the road..... i think Ben holds the one for waking up in the monkey
this thread is SO discussion list bound
adrian wyer head of 3d milltv adrian@(protected) www.the-mill.com t: +44 (0)20 7287 4041 f: +44 (0)20 7915 0551
-- -- Original Message -- -- From: "John Norman" <john.norman@(protected)> To: <XSI@(protected)> Sent: Friday, April 15, 2005 12:59 PM Subject: RE: Metaballs - regarding patent.
>>> Kim Aldis wrote: >>> " It's like holding a patent on crossing the road or waking up in the >>> morning. " > > Hey Kim, you made my day! > You put it so well, LOL. > > John Norman > > > -- --Original Message-- -- > From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On Behalf > Of kim aldis > Sent: Friday, April 15, 2005 6:59 PM > To: XSI@(protected) > Subject: RE: Metaballs - regarding patent. > > > Specifically software patents, not patents in general. For a good example, > remember back to Quantel's famous assertion that they had a patent on > something like 'the writing and reading of values to a framebuffer'. They > attempted to sue a couple of companies a few years ago, most notably a > Japanese company, as test cases. Their assertions weren't upheld but > because > their patent was found to be invalid, rather than because a court thought > it > was dumb that any one company should hold restrictive rights to such a > fundamental action. > Remember, every action you take on a modern computer requires that > something > is read or written to a framebuffer, even just moving a mouse. It's like > holding a patent on crossing the road or waking up in the morning. > > If that particular patent had been upheld then one of two things would > have > happened; Quantel would have asked for money in return for a license or > they > would have used it restrictively such that only they could manuacture > anything that used the patented item. The former, you'd be paying more > money > for your computer, the latter, you'd be buying kit only from Quantel, > which > is kind of scary. > > Here's a few views on the subject:- > > http://www.base.com/software-patents/examples.html for some interesting > examples > > http://lpf.ai.mit.edu/Patents/patents.html for a good overview. > >> -- --Original Message-- -- >> From: owner-xsi@(protected) >> [mailto:owner-xsi@(protected)] On Behalf Of Alastair Hearsum >> Sent: 15 April 2005 10:12 >> To: 'XSI@(protected)' >> Subject: RE: Metaballs - regarding patent. >> >> Sorry if this is a heretical question and if I haven't >> thought about this deeply enough but what is wrong with the >> idea of patents? >> >> >> Alastair Hearsum >> >> -- --Original Message-- -- >> From: Joe Saltzman [mailto:joe@(protected)] >> Sent: 14 April 2005 20:39 >> To: XSI mail list >> Subject: Metaballs - regarding patent. >> >> >> >> >> I just did a simple google search.... this is what I came up with. >> >> Seems like GE may hold the patent -- they might have become >> aggressive in its enforcement -- do you want to take a chance >> on an infringement case with GE? Could you afford to fight >> such a case? I don't think most people could do. >> >> Just another reason why software patents are not a good thing IMHO. >> >> Cheers, >> >> Joe Saltzman >> >> >> >> >> >> Subject 5.11: What is the status of the patent on the "marching cubes" >> algorithm? >> >> United States Patent Number: 4,710,876 >> Date of Patent: Dec. 1, 1987 >> Inventors: Harvey E. Cline, William E. Lorensen >> Assignee: General Electric Company >> Title: "System and Method for the Display of Surface >> Structures Contained Within the Interior Region of a Solid Body" >> Filed: Jun. 5, 1985 >> >> United States Patent Number: 4,885,688 >> Date of Patent: Dec. 5, 1989 >> Inventor: Carl R. Crawford >> Assignee: General Electric Company >> Title: "Minimization of Directed Points Generated in >> Three-Dimensional Dividing Cubes Method" >> Filed: Nov. 25, 1987 >> >> >> >> >> You wrote: >> >> I've heard this before and it seems rather absurd. Metaballs >> were in Soft 3D and Houdini before Rem Inforgaphica patented them. >> >> I have never heard of patents being retroactive. >> >> - -- --Original Message-- -- >> From: owner-xsi@(protected) [owner-xsi@(protected)] On >> Behalf Of peterb >> Sent: April 14, 2005 1:16 PM >> To: XSI@(protected) >> Subject: Re: Metaballs.... >> >> And it didnt stop any competition for implementing them either... >> >> >> - -- -- Original Message -- -- >> From: "Andi Farhall" <andi@(protected)> >> To: <XSI@(protected)> >> Sent: Thursday, April 14, 2005 7:04 AM >> Subject: RE: Metaballs.... >> >> >> > daft question i know but which algorithm did soft|3d use? There was >> > obviously no patent problem there so how come now..... >> >> >> -- >> No virus found in this outgoing message. >> Checked by AVG Anti-Virus. >> Version: 7.0.308 / Virus Database: 266.9.10 - Release Date: 4/14/2005 >> >> >> --- >> Unsubscribe? Mail Majordomo@(protected) with the following >> text in body: >> unsubscribe xsi >> >> -- >> No virus found in this incoming message. >> Checked by AVG Anti-Virus. >> Version: 7.0.308 / Virus Database: 266.9.9 - Release Date: 13/04/2005 >> >> >> -- >> No virus found in this outgoing message. >> Checked by AVG Anti-Virus. >> Version: 7.0.308 / Virus Database: 266.9.11 - Release Date: 14/04/2005 >> >> --- >> Unsubscribe? Mail Majordomo@(protected) with the following >> text in body: >> unsubscribe xsi >> >> > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi >
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