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Converting Curves to Linear...

Converting Curves to Linear...

2005-04-15       - By Lee Hallett

 Back
Reply:     1     2     3     4     5     6     7     8     9     10  

Not really - it was the underlying curves that needed to be changed -
cheers though everyone - I've had to 'make do' with the Nurbs version -
just makes sorting out the several hundred thousand points manually
slightly time consuming... Such is the life we choose to lead...

I'm seeing dots infront of my eyes...


>Lee|3d animation and design..
>Pixel pusher & 'telly colouring in' bloke
>
There are only 10 sorts of people in the World - those that understand
binary, and those that don't.


> *     BBC Wales | C4 graphics area | Broadcasting House| Llandaff,
Cardiff. CF5 2QY.
> *   +44 (0)29 203 23370
>e-*   lee.hallett@(protected)
>
>


-- --Original Message-- --
From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf
Of Joey Ponthieux
Sent: 14 April 2005 16:01
To: XSI@(protected)
Subject: Re: Converting Curves to Linear...


In the curvetomesh generator node for each mesh, under General tab, if
you set Step>Contour to 1, does that not do what you want?

Joey Ponthieux              
NCI Information Systems Inc.
NASA Langley Research Center
__ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ __
Opinions stated here-in are strictly those of the author and
do not represent the opinions of NASA or any other party.


Lee Hallett wrote:
>
> Cheers Matt, if you mean changing the steps in Geometry approximation,

> the curves don't conform as linear when you change the parametric step

> - they still behave as NURBS. As I mentioned, rebuilding the curves
> isn't an option, neither is any export/import tricks - because the
> curves have been extruded using curves to mesh, and the 700+ models
> have been laboriously renamed (it's taken ages, for very boring
> reasons).
>
> So I guess there's no way of converting without creating new curves
> (easily don't with Create->Curve->fit on curve, incase anyone didn't
> know)
>
> >Lee|3d animation and design..
> >Pixel pusher & 'telly colouring in' bloke
> >
> There are only 10 sorts of people in the World - those that understand

> binary, and those that don't.
>
> > *      BBC Wales | C4 graphics area | Broadcasting House| Llandaff,
> Cardiff. CF5 2QY.
> > *      +44 (0)29 203 23370
> >e-*    lee.hallett@(protected)
> >
> >
>
> -- --Original Message-- --
> From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On
> Behalf Of Matt Lind
> Sent: 13 April 2005 18:21
> To: xsi@(protected)
> Subject: RE: Converting Curves to Linear...
>
> Wouldn't it be easier to convert the paths to linear in Adobe
> Illustrator before importing to XSI?
>
> If you must do it in XSI, you can reduce the parametric step of the
> curves from the default 3 down to 1, you'll essentially have linear
> curves even
>
> though they aren't truly linear curves.
>
> If that isn't an option, you might want to investigate import/export
> tricks such as exporting to dotXSI and adjusting the settings to
> convert the curves
> in the process.
>
> Finally, a script could be written to redraw the curves as linear
> curves
>
> using either the control point positions, or the knot positions.  
> Should be fairly straightforward and painless.
>
> Matt
>
> -- ---- ---- ---- ---- ---- --
> Matt Lind
> Animator / Technical Director
> SOFTIMAGE certified instructor:
>    SOFTIMAGE|3D
>    SOFTIMAGE|XSI
> Mantom, Chicago
> Matt(at)Mantom.net
>
> Converting Curves to Linear...
> Date : Wed, 13 Apr 2005 17:35:07 +0100
> To : <XSI(at)Softimage.COM>
> From : "Lee Hallett" <lee.hallett(at)bbc.co.uk>
> Subject : Converting Curves to Linear...
>
> Title: Converting Curves to Linear...
> Hi all - is there a way to convert Nurbes curves to Linear curves? By
> which I mean convert them, as opposed to generating new models.
>
> I've imported an eps file, subtracted all subcurves (700+) and
> extruded models from them. I have had to manually rename all 700+
> models, but have since realised I needed to convert to linear curves
> prior to extruding and
> naming the models. Simply going back and doing 'fit to curve' to
generat
>
> linear versions of the Nurbs isn't a very pleasant option, as it would

> mean re-doing some very, very laborious, torturous, not to mention
> time consuming
> work.
>
> Ideally I could change the Nurbs to linear, which would also keep the
> relation with the extruded models intact, and therefore keep the
> renamed
>
> models intact too....
>
> Any ideas?
>
> Cheers all!
>
> Lee: A man in Election hell....
>
> Lee|3d animation and design..
>
> Pixel pusher & 'telly colouring in' bloke
>
> There are only 10 sorts of people in the World - those that understand

> binary, and those that don't.
>
> *       BBC Wales | C4 graphics area | Broadcasting House| Llandaff,
> Cardiff. CF5 2QY.
> (       +44 (0)29 203 23370
> e-*     lee.hallett(at)bbc.co.uk
>
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