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deformation disappears

deformation disappears

2005-04-14       - By kim aldis

 Back
Reply:     1     2     3     4     5     6     7     8  

Excelent!


 __ __  

From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of
digimata
Sent: 14 April 2005 18:07
To: XSI@(protected)
Subject: Re: deformation disappears


Hi Kim,

Thanks for your suggestion.
We got it working.

Leoung

kim aldis wrote:


I've never seen anything like this before but in general I go for fine
displacement; it's the later technology and although it sometimes mixbehaves
I've generally found it to work better and faster than the older way.


 __ __  

From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of
digimata
Sent: 12 April 2005 19:08
To: XSI@(protected)
Subject: Re: deformation disappears


Hi Kim,


We have a large nurbs cylinder 100 x 400 deformed along a spline to simulate
at blood vessel.

We have two hexagonal textures on it to show the cell structure, one in
colour and a related one for a displacement map. Because of the twisted
nature of the deformation and the perspective of the camera, a bump map does
not give the right results. The texture is tiled 50 x 240 over the surface.

At lower resolutions the displacement works fine, but at higher resolutions
it fails to show up at all. The picture renders fine otherwise, but the
displacement isn't showing in it.

For the cylinder I have Geometry Approximation - Surface set to Parametric
u3 v3 - Displacement set to Length/Distance/Angle with Length at 1, Distance
at 0 and Angle at 0. View Dependant is checked ON. Min 0 Max 3

Thanks for any assistance you may be able to provide.



kim aldis wrote:


You'll need to give us a whole lot more than that to go on.



 

-- --Original Message-- --

From: owner-xsi@(protected)

[mailto:owner-xsi@(protected)] On Behalf Of digimata

Sent: 12 April 2005 17:11

To: XSI@(protected)

Subject: deformation disappears



We are rendering a high resolution (3200x2400) still from the

animation but the deformation disappears (fades to nothing)

Any insight would be much appreciated.



Leoung



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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD><TITLE></TITLE>
<META http-equiv=Content-Type content="text/html; charset=us-ascii">
<META content="MSHTML 6.00.2800.1106" name=GENERATOR></HEAD>
<BODY text=#000000 bgColor=#ffffff>
<DIV dir=ltr align=left><SPAN class=250113720-14042005><FONT face=Arial
color=#0000ff size=2>Excelent!</FONT></SPAN></DIV><BR>
<BLOCKQUOTE
style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #0000ff 2px solid;
MARGIN-RIGHT: 0px">
 <DIV class=OutlookMessageHeader lang=en-us dir=ltr align=left>
 <HR tabIndex=-1>
 <FONT face=Tahoma size=2><B>From:</B> owner-xsi@(protected)
 [mailto:owner-xsi@(protected)] <B>On Behalf Of </B>digimata<BR><B>Sent:</B>
 14 April 2005 18:07<BR><B>To:</B> XSI@(protected)<BR><B>Subject:</B> Re:
 deformation disappears<BR></FONT><BR></DIV>
 <DIV></DIV>Hi Kim,<BR><BR>Thanks for your suggestion.<BR>We got it
 working.<BR><BR>Leoung<BR><BR>kim aldis wrote:<BR>
 <BLOCKQUOTE cite=mid20050413090311.0D85CE000209@(protected)
 type="cite">
   <META content="MSHTML 6.00.2800.1106" name=GENERATOR>
   <DIV dir=ltr align=left><SPAN class=562180109-13042005><FONT face=Arial
   color=#0000ff size=2>I've never seen anything like this before but in
   general I go for fine displacement; it's the later technology and although
   it sometimes mixbehaves I've generally found it to work better and faster
   than the older way.</FONT></SPAN></DIV><BR>
   <BLOCKQUOTE
   style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: rgb(0,0,255) 2px
solid; MARGIN-RIGHT: 0px">
     <DIV class=OutlookMessageHeader lang=en-us dir=ltr align=left>
     <HR tabIndex=-1>
     <FONT face=Tahoma size=2><B>From:</B> <A class=moz-txt-link-abbreviated
     href="mailto:owner-xsi@(protected)">owner-xsi@(protected)</A> [<A
     class=moz-txt-link-freetext
     href="mailto:owner-xsi@(protected)">mailto:owner-xsi@(protected)</A>]
     <B>On Behalf Of </B>digimata<BR><B>Sent:</B> 12 April 2005
     19:08<BR><B>To:</B> <A class=moz-txt-link-abbreviated
     href="mailto:XSI@(protected)">XSI@(protected)</A><BR><B>Subject:</B>
     Re: deformation disappears<BR></FONT><BR></DIV>Hi Kim,<BR><BR>
     <DIV><FONT face=Arial size=2>We have a large nurbs cylinder 100 x 400
     deformed along a spline to simulate at blood vessel.</FONT></DIV>
     <DIV>&nbsp;</DIV>
     <DIV><FONT face=Arial size=2>We have two hexagonal textures on it to show
     the cell structure, one in colour and a related one for a displacement
     map. Because of the twisted nature of the&nbsp;deformation and the
     perspective of the camera, a bump map does not give the right results.
The
     texture is tiled 50 x 240 over the surface.</FONT></DIV>
     <DIV>&nbsp;</DIV>
     <DIV><FONT face=Arial size=2>At lower resolutions the&nbsp;displacement
     works fine, but at higher resolutions it fails to show up at all. The
     picture renders fine otherwise, but the displacement isn't showing in
     it.</FONT></DIV>
     <DIV>&nbsp;</DIV>
     <DIV><FONT face=Arial size=2>For the cylinder I have Geometry
     Approximation - Surface set to Parametric u3 v3 - Displacement set to
     Length/Distance/Angle with Length at 1, Distance at 0 and Angle at 0.
View
     Dependant is checked ON. Min 0 Max 3</FONT></DIV>
     <DIV>&nbsp;</DIV>
     <DIV><FONT face=Arial size=2>Thanks for any assistance you may be able to
     provide.</FONT></DIV><BR><BR><BR>kim aldis wrote:<BR>
     <BLOCKQUOTE cite=mid20050412171757.2CE6AE0000E4@(protected)
     type="cite"><PRE wrap="">You'll need to give us a whole lot more than
that to go on.

 </PRE>
       <BLOCKQUOTE type="cite"><PRE wrap="">-- --Original Message-- --
From: <A class=moz-txt-link-abbreviated href="mailto:owner-xsi@(protected)"
>owner-xsi@(protected)</A>
[<A class=moz-txt-link-freetext href="mailto:owner-xsi@(protected)">mailto
:owner-xsi@(protected)</A>] On Behalf Of digimata
Sent: 12 April 2005 17:11
To: <A class=moz-txt-link-abbreviated href="mailto:XSI@(protected)">XSI
@(protected)</A>
Subject: deformation disappears

We are rendering a high resolution (3200x2400) still from the
animation but the deformation disappears (fades to nothing)
Any insight would be much appreciated.

Leoung

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 </PRE></BLOCKQUOTE><BR></BLOCKQUOTE></BLOCKQUOTE><BR></BLOCKQUOTE></BODY><
/HTML>