Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Cameras
scaleDown command
black out solved
Aircraft Tutorial
Mathematical XYZ ?
Its done This vs That
Its done first week
recommendations for screen video captures?
3DExplorer "Oddity "
New Director
ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Texturing
Big Break Contest Videos
New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Plasma?
Looking for Inspiration
Weird EMail Q
It 's done first week ?
Cherry not cranberry
New game
Camera Animation Problem
Particle plugins?
 
Converting Curves to Linear...

Converting Curves to Linear...

2005-04-14       - By Lee Hallett

 Back
Reply:     1     2     3     4     5     6     7     8     9     10  

Cheers Matt, if you mean changing the steps in Geometry approximation,
the curves don't conform as linear when you change the parametric step -
they still behave as NURBS. As I mentioned, rebuilding the curves isn't
an option, neither is any export/import tricks - because the curves have
been extruded using curves to mesh, and the 700+ models have been
laboriously renamed (it's taken ages, for very boring reasons).

So I guess there's no way of converting without creating new curves
(easily don't with Create->Curve->fit on curve, incase anyone didn't
know)



>Lee|3d animation and design..
>Pixel pusher & 'telly colouring in' bloke
>
There are only 10 sorts of people in the World - those that understand
binary, and those that don't.


> *     BBC Wales | C4 graphics area | Broadcasting House| Llandaff,
Cardiff. CF5 2QY.
> *   +44 (0)29 203 23370
>e-*   lee.hallett@(protected)
>
>


-- --Original Message-- --
From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf
Of Matt Lind
Sent: 13 April 2005 18:21
To: xsi@(protected)
Subject: RE: Converting Curves to Linear...


Wouldn't it be easier to convert the paths to linear in Adobe
Illustrator
before importing to XSI?

If you must do it in XSI, you can reduce the parametric step of the
curves
from the default 3 down to 1, you'll essentially have linear curves even

though they aren't truly linear curves.

If that isn't an option, you might want to investigate import/export
tricks
such as exporting to dotXSI and adjusting the settings to convert the
curves
in the process.

Finally, a script could be written to redraw the curves as linear curves

using either the control point positions, or the knot positions.  Should
be
fairly straightforward and painless.


Matt



-- ---- ---- ---- ---- ---- --
Matt Lind
Animator / Technical Director
SOFTIMAGE certified instructor:
  SOFTIMAGE|3D
  SOFTIMAGE|XSI
Mantom, Chicago
Matt(at)Mantom.net


Converting Curves to Linear...
Date : Wed, 13 Apr 2005 17:35:07 +0100
To : <XSI(at)Softimage.COM>
>From : "Lee Hallett" <lee.hallett(at)bbc.co.uk>
Subject : Converting Curves to Linear...

Title: Converting Curves to Linear...
Hi all - is there a way to convert Nurbes curves to Linear curves? By
which
I mean convert them, as opposed to generating new models.

I've imported an eps file, subtracted all subcurves (700+) and extruded
models from them. I have had to manually rename all 700+ models, but
have
since realised I needed to convert to linear curves prior to extruding
and
naming the models. Simply going back and doing 'fit to curve' to generat

linear versions of the Nurbs isn't a very pleasant option, as it would
mean
re-doing some very, very laborious, torturous, not to mention time
consuming
work.

Ideally I could change the Nurbs to linear, which would also keep the
relation with the extruded models intact, and therefore keep the renamed

models intact too....

Any ideas?

Cheers all!

Lee: A man in Election hell....

Lee|3d animation and design..

Pixel pusher & 'telly colouring in' bloke

There are only 10 sorts of people in the World - those that understand
binary, and those that don't.



*       BBC Wales | C4 graphics area | Broadcasting House| Llandaff,
Cardiff. CF5 2QY.
(       +44 (0)29 203 23370
e-*     lee.hallett(at)bbc.co.uk



---
Unsubscribe? Mail Majordomo@(protected) with the following text in
body: unsubscribe xsi

http://www.bbc.co.uk/

This e-mail (and any attachments) is confidential and may contain
personal views which are not the views of the BBC unless specifically
stated.
If you have received it in error, please delete it from your system.
Do not use, copy or disclose the information in any way nor act in
reliance on it and notify the sender immediately. Please note that the
BBC monitors e-mails sent or received.
Further communication will signify your consent to this.

---
Unsubscribe? Mail Majordomo@(protected) with the following text in body:
unsubscribe xsi