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Metaballs.... What about lines

Metaballs.... What about lines

2005-04-12       - By Lawrence Nimrichter

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Reply:     1     2     3     4     5     6     7     8  

Part of this notion of actually adding useful tools we crave... What about
the ability to render curves? Can everyone do this but us? There have been
several instances where I have been working on more abstract projects and
have had our designers laugh at us because Cinema 4D can render curves so
nicely and we cannot render them at all. Whats the deal with that!!!! Why
can't we have a line shader that we can attached to curves? Ofcourse we need
to then be able to put lines in Render passes, control thickness, choose
whether perspective influences thickness etc(all the basic stuff you have
for controlling ink lines in the toon renderer). That would be a nice
addition too.

Ofcourse Cinema 4D has one cool ass toon shader.  Have you guys seen the
sketch render that Cinema 4D can do? Wow.... Can't reproduce that in XSI...

Lawrence



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