OpenGL weirdeness 2005-04-12 - By Fabrice Altman
Back Hi List,
We have this intermitant problem here where on some scenes objects that are geometry aproximated disapear when seleted (in branch mode as well) in viewports. When they are not aproximated, they reappear again. This has been happening since 4.2. We mainly use different flavours of 3dlabs wildcats.
Merging into a blank scene does not solve it, putting a new camera in solves it for a moment but it comes back after a while.
Anybody else ?
Cheers, F.
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