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Metaballs....

Metaballs....

2005-04-11       - By Bernard Lebel

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Reply:     <<     11     12     13     14     15     16     17     18     19     20     >>  

Not looking to be the devil's advocate, I too would like to have the
feature rather than not.

However you are not are SI developer, so you don't know how much work
is involved in porting this technology to XSI, you're not even a
programmer, so stop assuming that it's just a matter to fine-tuning a
syntax to adapt it. It might be that simple, but it might be not.
As far as I know the two softwares have different architecture, a port
may require so much (employee time) work that it's not ecomically
viable to do it. The same goes for nurbs and such, these things are
just the last items in the TO-DO pile.


My two cents
Bernard


On Apr 11, 2005 2:24 PM, Stefan Andersson <sanders3d@(protected)> wrote:
> Just another note. While big movie studios or big commercial
> production studios dont need it the smaller ones REALLY need it for
> the bread and butter gigs. Just as Dan mentioned. So the small studios
> with 1-3 people in the "3D department" are in big need for it.
> I'm sure someone has some code out there that makes it possible for
> Softimage to develop metaballs for XSI.... or should I tell studios to
> not get rid of the SI|3D stations?
>
> regards
> stefan andersson
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