Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Cameras
scaleDown command
black out solved
Aircraft Tutorial
Mathematical XYZ ?
Its done This vs That
Its done first week
recommendations for screen video captures?
3DExplorer "Oddity "
New Director
ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Texturing
Big Break Contest Videos
New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Plasma?
Looking for Inspiration
Weird EMail Q
It 's done first week ?
Cherry not cranberry
New game
Camera Animation Problem
Particle plugins?
 
New Plugins

New Plugins

2004-02-06       - By Tony Owen

 Back
Reply:     1     2     3     4     5     6     7     8     9     10  

Nice link, Sue. Check it out, folks.

> Hi Barry,
>
> I've done some experiments with these tools and I posted some of my
findings
> at Renderosity here:
>
http://www.renderosity.com/messages.ez?ForumID=12376&Form.ShowMessage=1647016
&Reply=1648566#16
> (If you haven't joined Renderosity yet, you might not be able to view the
> message though. But you can join, it's free and there's a nice tS
community
> there.)
> I'm going to put together a little tutorial tomorrow about my findings and
I
> can give you a link to that when it's done. Until then, some points:
> - About the NURBS cube, right-click on the UnTessellate tool and increase
> the angle and try again.
> - To extrude the edge of a plane, select the edge, click on the Scissors
> tool (which is in the pack), then select the edge again and extrude.
> - With the cube, right-click on the cube to go into point edit mode, then
> find the "Delete Face" icon. Click on this, then click on the face you
want
> to delete. Now you can select the edges and extrude them.
>
> Hope this helps.
>
> Sue
>
> > I downloaded the PolyTools and their descriptions make it sound like
> they'll
> > do things I want to do but I can't seem to make much happen.  I wonder
if
> > you could come up with some simple explanations of how to use the tools
> for
> > us total amateurs.
> >
> > If I can make them do what they seem to be designed to do I'm read to
buy
> > them.
> >
> > An example:  I created a slightly twisted cube nurb and converted it to
a
> > poly making sure it had fewer than 200 polys or vertices. Then I tried
to
> > un-tessalate it, thinking that means convert as many triangles as
possible
> > to quads.  I have an old slow computer so this will be very usefull for
> me.
> > But I tried everything I could think of.  Nothing happened.
> >
> > I tried everything I knew to make the edge extrusion work and it kept
> saying
> > something like "Solid Vertex Found".  I tried it on edges of planes and
on
> > cubes.  I tried to convert a cube's face into a hole but I couldn't
figure
> > out how to do that.  I'm not sure why.  I seem to do it by mistake often
> > enough. :)
> >
> > I was able to make the knife tool work although I don't really
understand
> > the options.
> >
> > Barry
>