Out of control file sizes??????? 2005-04-08 - By Bradley R. Gabe
Back Any chance you or others working with you are doing a lot of merging scenes into other scenes? If so, merging a scene will dump lots of versions of cameras, layers, passes, material libraries, etc.
-Brad
>I have a rigged character model that started out at around 3 meg and ended >being 22 meg. > >I dug around in the Explorer and found a VERY long list in Layers and >Passes and Materials. I deleted all of these except the tops ones on each >list. My file size is back down to 4 meg. > >My question is: > >WHY DOES THIS HAPPEN????!!!! Is there a way to prevent XSI from creating >all these materials, layers, passes, so that I don't have to keep spending >all this time deleting stuff I don't need and, as far as I know, never >needed to be there in the first place. > >Any help with this matter would be appreciated. > >-Phil >
<html> <body> Any chance you or others working with you are doing a lot of merging scenes into other scenes? If so, merging a scene will dump lots of versions of cameras, layers, passes, material libraries, etc. <br><br> -Brad<br><br> <blockquote type=cite class=cite cite=""><font face="arial" size=2>I have a rigged character model that started out at around 3 meg and ended being 22 meg.<br> <br> I dug around in the Explorer and found a VERY long list in Layers and Passes and Materials. I deleted all of these except the tops ones on each list. My file size is back down to 4 meg. <br> <br> My question is:<br> <br> WHY DOES THIS HAPPEN????!!!! Is there a way to prevent XSI from creating all these materials, layers, passes, so that I dont have to keep spending all this time deleting stuff I dont need and, as far as I know, never needed to be there in the first place.<br> <br> Any help with this matter would be appreciated.<br> <br> -Phil<br> </font><font face="Times New Roman, Times"> </font></blockquote></body> </html>
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