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Render Farms

Render Farms

2005-04-08       - By kim aldis

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> -- --Original Message-- --
> From: owner-xsi@(protected)
> [mailto:owner-xsi@(protected)] On Behalf Of Bernard Lebel
> Sent: 08 April 2005 16:29
> To: XSI@(protected)
> Subject: Re: Render Farms
>
> See [Bernard] below...
>
>
> > It does only XSI
> >
> > It won't render Fxtrees.
> >
> > It won't run scripts.
>
> [Bernard] Well, one thing though it that at Action Synthese
> it did FxTrees and scripts, and could do mr standalone if we
> had the licenses.

Does it? Didn't know that.
>
>
> [Bernard] Well, one of my full-time dutie, with my co-td
> there, was to look in that specific aspect of render farming.
> For example, there was a version of XSIBATCH that had a bug
> with skip rendered frame, so we had to disable altogether on the farm.

I've never used anything other than skip rendered frame and I've not seen a
bug there since way back in version 1. But then Batchserve doesn't use skip
rendered frames, does it?


> There were a lot of weird things going on. For example, I had
> a scene with a reference model containing instances that when
> rendered on my machine, either in XSI or XSIBATCH, would
> render fine. But on the farm it would render "invisible". I
> had the same XSI installed on my machine as on the farm....
> go figure. Things like that occured on a dayly basis.

There have been for a long time issues with reference models and it's only
in recent versions - 4.2, not 4.0 - that they've become even remotely
reliable. I also know that for years there's been problems with Xsi messing
with UNC paths, converting them back to mapped drives at random. Anything in
Xsi that deals with external files is prone to problems but I'd say these
are more general XSI problems rather than specific XSIbatch problems.




>
>
> Cheers
> Bernard
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