  | | | edge map | edge map 2005-04-08 - By Chris Marshall
Back A similar solution that doesn't use vector state route, is to have two dirtmaps , one with blend zero, the other with blend 1, run them through a 'colour math basic' to subtract the one from the other. Gives a similar effect.
-- -- Original Message -- -- From: Arvid Bj�rn <arvid.bjorn@(protected)> To: XSI@(protected) Sent: Fri, 8 Apr 2005 13:35:46 +0100 Subject: Re: edge map
> Hey Adrian, > Get a vector state and set it to normal vector, plug that into a > vector-math-vector set to negate (default), then plug that into the > dirtmaps bias input (called basis for some reason), and set Blend to 1 > in the dirtmap node. That should do it > > > Adrian Wyer wrote: > > > it does, but in a weight map kind of way (regardless of the fact that > > the DL link is broken!) which > > means heavy mesh tesselation is needed for details > > i was hoping for a more geometry probe/shader kind of solution.... > > > > thanks anyhoo > > > > a > > > > adrian wyer > > head of 3d > > milltv > > adrian@(protected) > > www.the-mill.com > > t: +44 (0)20 7287 4041 > > f: +44 (0)20 7915 0551 > > > > -- -- Original Message -- -- From: "Felix Gebhardt" > > <gebhardt@(protected)> > > To: <XSI@(protected)> > > Sent: Friday, April 08, 2005 12:39 PM > > Subject: Re: edge map > > > > > >> > >> Did you try Reinhard's curvature map? Looks like it does what you ask > >> for. > >> > >> http://www.claus-figuren.de/addons/curvaturemap.php > >> > >> F. > >> > >> > >> Adrian Wyer wrote: > >> > >>> just throwing this out to the shader wranglers among us.... > >>> > >>> would it be difficult to rework Dirtmap to 'highlight' 'outside' > >>> edges as opposed to inside ones? > >>> > >>> could be really useful to blend through 'chipped/damaged' textures > >>> on the edges of geometry.... > >>> > >>> just a thought > >>> > >>> adrian wyer > >>> head of 3d > >>> milltv > >>> adrian@(protected) > >>> www.the-mill.com > >>> t: +44 (0)20 7287 4041 > >>> f: +44 (0)20 7915 0551 > >>> > >>> > >>> --- > >>> Unsubscribe? Mail Majordomo@(protected) with the following text in > >>> body: > >>> unsubscribe xsi > >>> > >> --- > >> Unsubscribe? Mail Majordomo@(protected) with the following text in > >> body: > >> unsubscribe xsi > >> > > > > > > --- > > Unsubscribe? Mail Majordomo@(protected) with the following text in > > body: > > unsubscribe xsi > > > > > > -- > cg/3d-artist | palladiumfilm > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi >
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