  | | | edge map | edge map 2005-04-08 - By Felix Gebhardt
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Did you try Reinhard's curvature map? Looks like it does what you ask for.
http://www.claus-figuren.de/addons/curvaturemap.php
F.
Adrian Wyer wrote:
> just throwing this out to the shader wranglers among us.... > > would it be difficult to rework Dirtmap to 'highlight' 'outside' edges > as opposed to inside ones? > > could be really useful to blend through 'chipped/damaged' textures on > the edges of geometry.... > > just a thought > > adrian wyer > head of 3d > milltv > adrian@(protected) > www.the-mill.com > t: +44 (0)20 7287 4041 > f: +44 (0)20 7915 0551 > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in > body: > unsubscribe xsi > --- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
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