edge map 2005-04-08 - By Adrian Wyer
Back just throwing this out to the shader wranglers among us....
would it be difficult to rework Dirtmap to 'highlight' 'outside' edges as opposed to inside ones?
could be really useful to blend through 'chipped/damaged' textures on the edges of geometry....
just a thought
adrian wyer head of 3d milltv adrian@(protected) www.the-mill.com t: +44 (0)20 7287 4041 f: +44 (0)20 7915 0551
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