Syflex quezzie 2005-04-06 - By Steve
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Hi knowledgable ones,
A quick syflex question. I have a character with an old flight hat on -the ones with the flaps hanging down at the sides, which I need to sim. The easiest way to go about this was to use Syflex.
I have made the hat a cloth body, tagged the points other than the flaps and created a nail. The syNailPos null which is created I have parented under the head jnt of my character to inherit it's local transforms. I add gravity, run the sim and the flaps sim great, but the nailed area pushes through my poor fella's head.
Any ideas? I also tried to pin the same points, but couldn't get it to work ( I picked the points, then the head itself, hit Constrain>create Pin, but no joy). I've been able to find very little documentaion on this stuff.
Also, would people think this is the way to go, or is there an alternative (I messed about with XSI's cloth, but didn't have much luck there either).
Cheers for any help, Steve
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