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Opteron or xeon?

Opteron or xeon?

2005-04-06       - By Wayne Williams

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Haha! No, not making fun, just amazed there is such a performance gap on
systems that are somewhat similar. I'll be whispering sweet nothings in
my dvd-rom drive today in hopes of coax'ing XSI to reach 8.9 million
polys :D

-- --Original Message-- --
From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf
Of Steven Caron
Sent: Tuesday, April 05, 2005 5:58 PM
To: XSI@(protected)
Subject: Re: Opteron or xeon?


haha.. i have to wait.. yes. wait a long time. its not editable and very
very slow. BUT DOESNT crash.

going to take a screen shot. i am unsure your making fun of me or not ;)

s

On Apr 5, 2005 5:38 PM, Wayne Williams <wayne@(protected)> wrote:
> Really?!!! On my dual 3.06ghz with 1 gig of ram xsi just gags out at
> about the 4 million poly mark. This is non instanced geometry on a
> 32bit OS. I wonder what magic you are rubbing on your XSI to make it
> work so. ?_?
>
> -- --Original Message-- --
> From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On
> Behalf Of Steven Caron
> Sent: Tuesday, April 05, 2005 3:56 PM
> To: XSI@(protected)
> Subject: Re: Opteron or xeon?
>
> dude. on my machine right now. i can put 8.9 million p4 3.06ghz 512mb
> ram..
>
> now imagine dual xeon 3.6 (might have been 3.4) 64bit OS with 8gb of
> memory. the memory is for the larger scene size. and a 64bit enable
> build of XSI obviously.
>
> at siggraph 04 Mark had 33 million on the demo dino. dual p4 3.4s WITH

> the 4gb memory limit  present with 32 bit OS.
>
> On Apr 5, 2005 3:15 PM, Wayne Williams <wayne@(protected)>
> wrote:
> > You have got to be kidding me. 117 million polys? Do you mean 17
> > million? I wonder how many Zbrush is going to handle?!!!
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