4.3 boolean and face select prob 2004-02-06 - By Joel Blackwell
Back I've had that kind of thing happen to me a few times before, and it usually takes me a bit of deleting and unwrapping of things before I find out what kind of disaster I've gotten myself into :)
Glad you got it sorted.
-Joel
Richard Kurbis wrote: > Ah ha!!! > Thanks Joel. > I just remembered as I'm reading your email, I "tucked" part of an "intake" > into my geometery to be extruded for a later day... Damned! (part of the > outer surface is dipped into the mesh at one point to be extruded as > "piping") > > So thats what an error looks like when "that" happens... hmm... interesting! > > > -- -- Original Message -- -- > From: "Joel Blackwell" <joelLOSTREALM.COM> > To: <truespace@(protected)> > Sent: Thursday, February 05, 2004 11:15 PM > Subject: Re: [TSML] 4.3 boolean and face select prob > > > >>Okay, first you need to load a previous version of the object and... >> >>Just kidding ;) >> >>It sounds like there's a problem with that area of geometry. You could >>try the fix geometry tool on the object, or, you could delete the edges >>around that area and try to discover what part of the geometry hasn't >>been created properly. Then (if you do find a problem) rebuild that >>small area again. >> >>Also, try exiting TS and reloading the object in again. Then try >>editing the area again. TS may just be confused, which can happen from >>time to time while modelling. >> >>-Joel > > no prob) > >>>How do I switch this "hull" object (which I really need as is, in my >>>scene) to solid??? >>>In otherwords PLEASE dont tell me to load a previous version of this >>>"hull" object in question. I heavely modified it to perectly fit... >>> >>>Please help!.... dying here... ;P >>> >>>~~RPK~~ > > >
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