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4.3 boolean and face select prob

4.3 boolean and face select prob

2004-02-06       - By Joel Blackwell

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I've had that kind of thing happen to me a few times before, and it
usually takes me a bit of deleting and unwrapping of things before I
find out what kind of disaster I've gotten myself into :)

Glad you got it sorted.

-Joel


Richard Kurbis wrote:
> Ah ha!!!
> Thanks Joel.
> I just remembered as I'm reading your email, I "tucked" part of an "intake"
> into my geometery to be extruded for a later day... Damned! (part of the
> outer surface is dipped into the mesh at one point to be extruded as
> "piping")
>
> So thats what an error looks like when "that" happens... hmm... interesting!
>
>
> -- -- Original Message -- --
> From: "Joel Blackwell" <joelLOSTREALM.COM>
> To: <truespace@(protected)>
> Sent: Thursday, February 05, 2004 11:15 PM
> Subject: Re: [TSML] 4.3 boolean and face select prob
>
>
>
>>Okay, first you need to load a previous version of the object and...
>>
>>Just kidding ;)
>>
>>It sounds like there's a problem with that area of geometry.  You could
>>try the fix geometry tool on the object, or, you could delete the edges
>>around that area and try to discover what part of the geometry hasn't
>>been created properly.  Then (if you do find a problem) rebuild that
>>small area again.
>>
>>Also, try exiting TS and reloading the object in again.  Then try
>>editing the area again.  TS may just be confused, which can happen from
>>time to time while modelling.
>>
>>-Joel
>
> no prob)
>
>>>How do I switch this "hull" object (which I really need as is, in my
>>>scene) to solid???
>>>In otherwords PLEASE dont tell me to load a previous version of this
>>>"hull" object in question. I heavely modified it to perectly fit...
>>>
>>>Please help!.... dying here... ;P
>>>
>>>~~RPK~~
>
>
>