  | | | Opteron or xeon? | Opteron or xeon? 2005-04-05 - By Steven Caron
Back haha.. i have to wait.. yes. wait a long time. its not editable and very very slow. BUT DOESNT crash.
going to take a screen shot. i am unsure your making fun of me or not ;)
s
On Apr 5, 2005 5:38 PM, Wayne Williams <wayne@(protected)> wrote: > Really?!!! On my dual 3.06ghz with 1 gig of ram xsi just gags out at > about the 4 million poly mark. This is non instanced geometry on a 32bit > OS. I wonder what magic you are rubbing on your XSI to make it work so. > ?_? > > -- --Original Message-- -- > From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf > Of Steven Caron > Sent: Tuesday, April 05, 2005 3:56 PM > To: XSI@(protected) > Subject: Re: Opteron or xeon? > > dude. on my machine right now. i can put 8.9 million p4 3.06ghz 512mb > ram.. > > now imagine dual xeon 3.6 (might have been 3.4) 64bit OS with 8gb of > memory. the memory is for the larger scene size. and a 64bit enable > build of XSI obviously. > > at siggraph 04 Mark had 33 million on the demo dino. dual p4 3.4s WITH > the 4gb memory limit present with 32 bit OS. > > On Apr 5, 2005 3:15 PM, Wayne Williams <wayne@(protected)> wrote: > > You have got to be kidding me. 117 million polys? Do you mean 17 > > million? I wonder how many Zbrush is going to handle?!!! > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in > body: unsubscribe xsi > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi > --- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
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