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4.3 boolean and face select prob

4.3 boolean and face select prob

2004-02-06       - By Joel Blackwell

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Okay, first you need to load a previous version of the object and...

Just kidding ;)

It sounds like there's a problem with that area of geometry.  You could
try the fix geometry tool on the object, or, you could delete the edges
around that area and try to discover what part of the geometry hasn't
been created properly.  Then (if you do find a problem) rebuild that
small area again.

Also, try exiting TS and reloading the object in again.  Then try
editing the area again.  TS may just be confused, which can happen from
time to time while modelling.

-Joel


Richard Kurbis wrote:
> Hi all.
> I suddenly have this problem:
>
> I have a ship "hull" object in my scene, I select a face and attempt to
> extrude..
> It tells me I have no faces selected.... ???...
> (I add a new cube to the scene and I have no problem extruding a face)
>
> I then create a cube in my scene and attempt to boolean from my "hull"
> object
> I tells me the object is not solid and cannot subtract.
>
> (however I introduce another cube to the previous new cube and makes a
> boolean subtraction with no prob)
>
> How do I switch this "hull" object (which I really need as is, in my
> scene) to solid???
> In otherwords PLEASE dont tell me to load a previous version of this
> "hull" object in question. I heavely modified it to perectly fit...
>
> Please help!.... dying here... ;P
>
> ~~RPK~~