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Deform by curve

Deform by curve

2005-04-05       - By Oz Adi

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Reply:     1     2     3     4     5  

you need to "deform" the bones on the curves, so they will deform the fish..

you can try constraining each bone to a null, and constrain those nulls to
the curve.

this is the first idea that came up in my head, but I got the feeling,
there's  a cleverer way to do it...



-- -- Original Message -- --
From: "Jordi" <jordi@(protected)>
To: <XSI@(protected)>
Sent: Tuesday, April 05, 2005 1:31 PM
Subject: Deform by curve


>
>
>       Hi folks, Anybody knows any way to combine a deform by curve with an
> envelope deformation?, I have an object, (one fish), with differents bones
> and I'm trying to apply one deform by curve but the bones don't follow it.
> I think is impossible to do it but I would to know if anybody has had the
> same problem and has found one way to do it.
>
> thx,
>
> Jordi.
>
>>>
>
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