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moving obstacles in behavior

moving obstacles in behavior

2005-04-04       - By Sebastien Nadeau

 Back
Hi!

  I am currently working on a project where a crowd of soldiers enters
a city. As they run through the street they need to avoid moving obstacles.
I am using the flock engine but I can't get the actors to avoid the
obstacles when it is moving... it actually avoid the obstacle at its
original position, not at its new position, like if it wasn't updating its
position for the flock simulation. Is there a way to make sure that the
flock updates the position of the obstacles?

Seb
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