  | | | IDE | IDE 2005-04-04 - By Alan Jones
Back Kim solders his own CPUs too ;-)
Seriously though vim is awesome - particularly for messing with .mi files - not too many text apps that can open a 1.4gig file and then work with it like its 27k big. I'm just a bit of a girl when it comes to IDEs.
Cheers,
Alan.
On Apr 4, 2005 3:59 PM, kim aldis <kim@(protected)> wrote: > Vim. > > > -- --Original Message-- -- > > From: owner-xsi@(protected) > > [mailto:owner-xsi@(protected)] On Behalf Of Martin Matzeder > > Sent: 04 April 2005 15:37 > > To: XSI@(protected) > > Subject: Re: IDE > > > > Thank You both, > > > > I'm still making up my mind > > > > Martin > > > > Erik wrote: > > > > >Although I've used Eclipse in the past it feels sluggish and > > overkill > > >for what you really need, even on a high-end system it's > > Java roots are > > >clearly noticeable. > > > > > >After quite some testing and switching IDE's my personal favourite > > >remains Visual SlickEdit with Intel C++. SlickEdit isn't > > free but it's > > >worth every penny since you can use the same IDE on all > > major platforms > > >including Win32, Linux, BSD, SOlaris, etc and I use the exact same > > >build configs and workspace configs on both Win as well as > > Linux. It's > > >very similar to Visual Studio but I find it a far better general > > >purpose IDE also supporting syntax recognition for Python, Perl, > > >JavaScript, etc. In terms of custimisation (which is a BIG > > bonus if you > > >do a lot of > > >development) it's built-in Slick-C C-like macro language is one the > > >best extension and scripting environments I've come across > > in any IDE. > > > > > >Intel C++ comes in both a commercially supported > > not-for-free version > > >and a user community supported free version and it's by far the best > > >compiler I've come across sofar, beating gcc on ANSI compliance and > > >performance (and no by small margins) while being largely > > compatible in > > >terms of commandline execution and make environment. > > > > > >Just my two cents, but if you develop for multiple x86 based > > platforms > > >(and in case of SlickEdit as an environment even for non-x86 based > > >platforms) it's the best I've come across. > > > > > >CHeers, > > > > > >Erik > > > > > >On Sun, 2005-04-03 at 13:05 +0100, Alan Jones wrote: > > > > > > > > >>I personally like Eclipse for the IDE. It's win/linux your > > choice of > > >>compilers. I just use the GNU compiler on linux and the > > mingw port of > > >>the GNU compiler on linux to cross-compile for windows > > (though so far > > >>I've not found a way to cross-compile shaders due to some mentalray > > >>trickiness with the .dlls and reimps inability to convert the > > >>shader.lib to a shader.a library which doesn't link to a particular > > >>.dll). > > >> > > >>Though if you want to use a MS compiler you can use the > > free MS Visual > > >>C++ Toolkit. The eclipse wiki covers how to setup various > > compilers to > > >>work with it. > > >> > > >>http://www.eclipse.org and http://www.eclipse.org/cdt (for the C/C++ > > >>tools) - there's a link to the wiki from there. > > >> > > >>Cheers, > > >> > > >>Alan. > > >> > > >>On Apr 3, 2005 9:52 AM, Martin Matzeder > > >><puppet_martin@(protected)> wrote: > > >> > > >> > > >>>Hi, > > >>> > > >>>what kind of IDE do You guys use to write and compile Your > > cpp code > > >>>for xsi plugins (on windows). > > >>>Is Visual C++ .NET Standard a good option? > > >>> > > >>>Martin > > >>>--- > > >>>Unsubscribe? Mail Majordomo@(protected) with the > > following text in body: > > >>>unsubscribe xsi > > >>> > > >>> > > >>> > > >>--- > > >>Unsubscribe? Mail Majordomo@(protected) with the > > following text in body: > > >>unsubscribe xsi > > >> > > >> > > >> > > > > --- > > Unsubscribe? Mail Majordomo@(protected) with the following > > text in body: > > unsubscribe xsi > > > > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi > --- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
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