IDE 2005-04-04 - By Martin Matzeder
Back Thank You both,
I'm still making up my mind
Martin
Erik wrote:
>Although I've used Eclipse in the past it feels sluggish and overkill >for what you really need, even on a high-end system it's Java roots are >clearly noticeable. > >After quite some testing and switching IDE's my personal favourite >remains Visual SlickEdit with Intel C++. SlickEdit isn't free but it's >worth every penny since you can use the same IDE on all major platforms >including Win32, Linux, BSD, SOlaris, etc and I use the exact same build >configs and workspace configs on both Win as well as Linux. It's very >similar to Visual Studio but I find it a far better general purpose IDE >also supporting syntax recognition for Python, Perl, JavaScript, etc. In >terms of custimisation (which is a BIG bonus if you do a lot of >development) it's built-in Slick-C C-like macro language is one the best >extension and scripting environments I've come across in any IDE. > >Intel C++ comes in both a commercially supported not-for-free version >and a user community supported free version and it's by far the best >compiler I've come across sofar, beating gcc on ANSI compliance and >performance (and no by small margins) while being largely compatible in >terms of commandline execution and make environment. > >Just my two cents, but if you develop for multiple x86 based platforms >(and in case of SlickEdit as an environment even for non-x86 based >platforms) it's the best I've come across. > >CHeers, > >Erik > >On Sun, 2005-04-03 at 13:05 +0100, Alan Jones wrote: > > >>I personally like Eclipse for the IDE. It's win/linux your choice of >>compilers. I just use the GNU compiler on linux and the mingw port of >>the GNU compiler on linux to cross-compile for windows (though so far >>I've not found a way to cross-compile shaders due to some mentalray >>trickiness with the .dlls and reimps inability to convert the >>shader.lib to a shader.a library which doesn't link to a particular >>.dll). >> >>Though if you want to use a MS compiler you can use the free MS Visual >>C++ Toolkit. The eclipse wiki covers how to setup various compilers to >>work with it. >> >>http://www.eclipse.org and http://www.eclipse.org/cdt (for the C/C++ >>tools) - there's a link to the wiki from there. >> >>Cheers, >> >>Alan. >> >>On Apr 3, 2005 9:52 AM, Martin Matzeder >><puppet_martin@(protected)> wrote: >> >> >>>Hi, >>> >>>what kind of IDE do You guys use to write and compile Your cpp code for >>>xsi plugins (on windows). >>>Is Visual C++ .NET Standard a good option? >>> >>>Martin >>>--- >>>Unsubscribe? Mail Majordomo@(protected) with the following text in body: >>>unsubscribe xsi >>> >>> >>> >>--- >>Unsubscribe? Mail Majordomo@(protected) with the following text in body: >>unsubscribe xsi >> >> >>
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