  | | | Cloth | Cloth 2005-04-02 - By john clark
Back I'm only going from what I saw in the documentary which was clearly Maya cloth. Obviously it may be that it was Maya sitting on top of some of their own stuff. Like you say it may be that it was just for assembly. Whatever it was I'm still quite interested to know whether people have attempted to make clothes with syflex and how they got on.
john -- -- Original Message -- -- From: Brad Friedman To: XSI@(protected) Sent: Saturday, April 02, 2005 7:04 PM Subject: Re: Cloth
everything I've read says they may have used maya for some clothing assembly but the actual cloth sim was proprietary.
note:
http://cgw.pennnet.com/Articles/Article_Display.cfm?Section=Articles &Subsection=Display&ARTICLE_ID=215639
which has a short explanation.
My recollection is that pixar was doing their own cloth sim as far back as "Geri's Game".
-brad
Steven Caron wrote: they didn't use a proprietary cloth solution?
On Apr 2, 2005 5:08 AM, john clark <john.clark23@(protected)> wrote: Hi all I've never used any cloth simulation stuff but yesterday I watched 'The making of the incredibles' and noticed that they used Maya's cloth for the clothes which surprised me 'cos I'd always assumed that it was incredibly slow, but it got me wondering about making clothes. All entirely academic since I work in games with Maya, and cloth simulations are not very real-time! But I wondered what syflex was like and whether you could make shirts and jackets with it easily. Has anyone used it for that sort of stuff? What's it like? cheers John --- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML><HEAD><TITLE></TITLE> <META http-equiv=Content-Type content=text/html;charset=ISO-8859 (See http://ISO-8859.ora-code.com)-1> <META content="MSHTML 6.00.2800.1491" name=GENERATOR> <STYLE></STYLE> </HEAD> <BODY text=#000000 bgColor=#ffffff> <DIV><FONT face=Arial size=2>I'm only going from what I saw in the documentary which was clearly Maya cloth. Obviously it may be that it was Maya sitting on top of some of their own stuff. Like you say it may be that it was just for assembly. Whatever it was I'm still quite interested to know whether people have attempted to make clothes with syflex and how they got on.</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>john</FONT></DIV> <DIV>-- -- Original Message -- -- </DIV> <BLOCKQUOTE style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px"> <DIV style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B> <A title=xsibrad@(protected) href="mailto:xsibrad@(protected)">Brad Friedman</A> </DIV> <DIV style="FONT: 10pt arial"><B>To:</B> <A title=XSI@(protected) href="mailto:XSI@(protected)">XSI@(protected)</A> </DIV> <DIV style="FONT: 10pt arial"><B>Sent:</B> Saturday, April 02, 2005 7:04 PM</DIV> <DIV style="FONT: 10pt arial"><B>Subject:</B> Re: Cloth</DIV> <DIV><BR></DIV>everything I've read says they may have used maya for some clothing assembly but the actual cloth sim was proprietary.<BR><BR>note:<BR><BR><A class=moz-txt-link-freetext href="http://cgw.pennnet.com/Articles/Article_Display.cfm?Section=Articles &Subsection=Display&ARTICLE_ID=215639">http://cgw.pennnet.com/Articles /Article_Display.cfm?Section=Articles&Subsection=Display&ARTICLE_ID =215639</A><BR><BR>which has a short explanation.<BR><BR>My recollection is that pixar was doing their own cloth sim as far back as "Geri's Game".<BR><BR>-brad<BR><BR>Steven Caron wrote: <BLOCKQUOTE cite=mid3167b41105040209294f1ccb25@(protected) type="cite"> <PRE wrap="">they didn't use a proprietary cloth solution?
On Apr 2, 2005 5:08 AM, john clark <A class=moz-txt-link-rfc2396E href="mailto :john.clark23@(protected)"><john.clark23@(protected)></A> wrote: </PRE> <BLOCKQUOTE type="cite"><PRE wrap=""> Hi all I've never used any cloth simulation stuff but yesterday I watched 'The making of the incredibles' and noticed that they used Maya's cloth for the clothes which surprised me 'cos I'd always assumed that it was incredibly slow, but it got me wondering about making clothes. All entirely academic since I work in games with Maya, and cloth simulations are not very real-time! But I wondered what syflex was like and whether you could make shirts and jackets with it easily. Has anyone used it for that sort of stuff? What's it like? cheers John </PRE></BLOCKQUOTE><PRE wrap=""><!---->--- Unsubscribe? Mail <A class=moz-txt-link-abbreviated href="mailto:Majordomo @(protected)">Majordomo@(protected)</A> with the following text in body: unsubscribe xsi </PRE></BLOCKQUOTE><BR></BLOCKQUOTE></BODY></HTML>
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