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Sin City

Sin City

2005-04-01       - By Marc Bourbonnais

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Reply:     1     2     3     4     5     6     7     8     9     10     >>  

Yes, very much worth mentionning are the folks from Troublemaker. Being
Rodriguez's studio, they were as always very involved in pre-prod, designs,
storyboarding and layouts. The final shots are from Orphenage, Cafe and
Hybride, but the original test shooting that got Miller on board was
entirely done by them, so they are in a way responsible for starting this
whole cool mess...  ;) Kudos to them!

--
Marc Bourbonnais
3D TD
Hybride
(450)227-4245

-- -- Original Message -- --
From: "Steven Caron" <carons@(protected)>
To: <XSI@(protected)>
Sent: Friday, April 01, 2005 5:20 PM
Subject: Re: Sin City


>
http://www.amd.com/us-en/Corporate/VirtualPressRoom/0,,51_104_543~96281,00.h
tml
>
> so is Troublemaker studios another one of the studios that got a part
> of the story to work on?
>
> if so. Sin City is one big feature for Softimage!
>
>
> ps i believe CafeFX has some XSI seats too. i only say so cause of
> someone working there asking questions on the boards. commenting it
> not working 'at work' either.
>
> very cool
>
> s
>
>
>
> On Apr 1, 2005 1:58 PM, Marc Bourbonnais <marc@(protected)> wrote:
> >
> > Actually, it's 735 final shots to be exact. Over 50 minutes of full CG
> > environments rendered from our sweat & tears.
> >
> > --
> > Marc Bourbonnais
> > 3D TD
> > Hybride
> > (450)227-4245
> >
> > -- -- Original Message -- --
> > From: Robert Moodie
> > To: XSI@(protected)
> >
> > Sent: Friday, April 01, 2005 11:18 AM
> > Subject: Re: Sin City
> >
> >
> > Cheers, Will - ever the gentleman.
> >
> > We did a lot of shots - around 600 - there's a bunch of stuff that is
quite
> > cool, but of course nothing that immediately springs to mind ;-)
> > As Marc said, we're having a screening tonight (after a suitable amount
of
> > beers of course) so I'll let you know after...
> >
> > It's interesting seeing a project
>
> like this open - the publicity machine is
> > really rolling (hint, hint, Soft). And it was interesting working on
it - a
> > group discussion around a monitor could either have been a technical
problem
> > or a new offline of Jessica Alba ;-)
> >
> > For a more down to earth review, here's a local perspective:
> > http://www.hour.ca/film/film.aspx?iIDArticle=5669
> >
> > _rob
> >
> >
> >
> > robert moodie
> > td | Hybride
> > robertm@(protected)
> ---
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