  | | | Storing an X3DObject in a property set | Storing an X3DObject in a property set 2005-03-31 - By christian keller
Back how can you hide the whole pset - that it�s not visible in the scene ?
chris
-- -- Original Message -- -- From: "Andrew Skowronski" <askowron@(protected)> To: <XSI@(protected)> Sent: Thursday, March 31, 2005 9:58 PM Subject: RE: Storing an X3DObject in a property set
> From the Object Model Reference: > > Parameter.Show Introduced v4.0 > > Description > Controls whether the parameter is inspectable or not. Calling this method with false is identical to setting the siNotInspectable capability flag (see Parameter.SetCapabilityFlag).... > > :) > > -Andrew > > -- --Original Message-- -- > From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On Behalf > Of softimage@(protected) > Posted At: Wednesday, March 30, 2005 2:38 PM > Posted To: xsi > Conversation: Storing an X3DObject in a property set > Subject: Re: Storing an X3DObject in a property set > > > Thanks for the heads up Matt! > > > Bernard > > > Quoting Matt Lind <speye_21@(protected)>: > > > I'm not so sure about that, Bernard. > > > > I think 'siUninspectable' refers to whether a user can inspect the > > property/parameter via <ALT + Enter> in a property page. Scripts still have > > access to the data if the script knows where to look, otherwise there'd be > > no way to dispose the data once created. Basically its a way to attach data > > without letting the user know it's there. > > > > > > Matt > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi >
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