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UV snapshot ???

UV snapshot ???

2005-03-31       - By Wayne Williams

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Reply:     1     2     3  

I do the same thing as Oscar just with a different colored image. I make say, a
3000x3000 white image in photoshop and save that out. Then in XSI, I select my
object and open the texture editor. There is a "clips" button where you can
import that white 3k image. I then hit ctrl+p and change my UV wire color to
Black. Align UV's to taste. Then go Edit>StampUVMesh. This will save your image
out with the UV wireframe on top of it at 3k rez. Then just take this into
photoshop, make it top layer, then set it to multiply. Long winded reply, but
just wanted to make sure you got a full run down and didn't run into problems.

-- --Original Message-- --
From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of
Oscar Ju�rez
Sent: Thursday, March 31, 2005 9:53 AM
To: XSI@(protected)
Subject: Re: UV snapshot ???


What i do is to have several black images of different sizes 1024, 512,
256, etc.

then i load that image in the texture editor and do the snapshot with it the
command will use the image that its in there, and of course its
resolution.

so just grab an image with the resolution you want.

Oscar


Andrew Konkin wrote:

>Hello List.
>I need to snapshot a UV set with high resolution.
>Is there any way to snapshot XSI's UV set with any resolution I set in
>?
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