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Boolean Problems

Boolean Problems

2005-03-30       - By Alan Jones

 Back
Reply:     1     2     3     4     5     6     7     8     9     10     >>  

ahhh - I knew I told you on here as well for a reason. Not sure why
that didn't go through. I've put the source files here
http://www.binaryiris.com/boolTrace.tar.gz and an example scene here
http://www.binaryiris.com/boolTraceExampleScene.tar.gz

If someone could pass me a .dll I'll package an .xsiaddon

Morten - I'll be putting this one online as soon as I can get my hands
on a .dll - still setting everything up again after my hdd died.

Cheers,

Alan.


On Wed, 30 Mar 2005 08:24:48 +0200, Sandy Sutherland
<sandy@(protected)> wrote:
> No Mail yet Alan - apart from this one!!!
>
> Thanks
>
> Sandy
>
> -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----
> Sandy Sutherland  Digital Doodeller - TD
> The Refinery (Cape)  http://www.refinery.co.za
> mailto:sandy@(protected)
> (P) (+27 21) 480 3132  (F) (+27 21) 480 3101
> -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----
>
> -- -- Original Message -- --
> From: "Alan Jones" <skyphyr@(protected)>
> To: <XSI@(protected)>
> Sent: Wednesday, March 30, 2005 2:30 AM
> Subject: Re: Boolean Problems
>
> > You should have email.
> >
> > Cheers,
> >
> > Alan.
> >
> >
> > On Tue, 29 Mar 2005 17:45:48 +0200, Sandy Sutherland
> > <sandy@(protected)> wrote:
> > > You star - I'll email you a couple of beers back OK????  ;^)
> > >
> > > Thanks
> > >
> > > Sandy
> > >
> > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----
> > > Sandy Sutherland  Digital Doodeller - TD
> > > The Refinery (Cape)  http://www.refinery.co.za
> > > mailto:sandy@(protected)
> > > (P) (+27 21) 480 3132  (F) (+27 21) 480 3101
> > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----
> > >
> > > -- -- Original Message -- --
> > > From: "Alan Jones" <skyphyr@(protected)>
> > > To: <XSI@(protected)>
> > > Sent: Tuesday, March 29, 2005 5:16 PM
> > > Subject: Re: Boolean Problems
> > >
> > > > Should have it running tonight. Will email you the code then.
> > > >
> > > > Cheers,
> > > >
> > > > Alan.
> > > >
> > > >
> > > > On Tue, 29 Mar 2005 16:33:23 +0200, Sandy Sutherland
> > > > <sandy@(protected)> wrote:
> > > > > Great Alan, I would love to have a quick look see!!!  The Only
> problem
> > > is we
> > > > > have to deliver before the end of this week!!!  If you can get
> anything
> > > > > working before then I would be a truly grateful survivor!!!
> > > > >
> > > > > Cheers
> > > > >
> > > > > Sandy
> > > > >
> > > > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----
> > > > > Sandy Sutherland  Digital Doodeller - TD
> > > > > The Refinery (Cape)  http://www.refinery.co.za
> > > > > mailto:sandy@(protected)
> > > > > (P) (+27 21) 480 3132  (F) (+27 21) 480 3101
> > > > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----
> > > > >
> > > > > -- -- Original Message -- --
> > > > > From: "Alan Jones" <skyphyr@(protected)>
> > > > > To: <XSI@(protected)>
> > > > > Sent: Tuesday, March 29, 2005 3:58 PM
> > > > > Subject: Re: Boolean Problems
> > > > >
> > > > > > Hi Sandy,
> > > > > >
> > > > > > I'm just throwing together a rendertime boolean shader at the
> moment.
> > > > > > Unfortunately my windows compiler isn't running atm, but I could
> throw
> > > > > > the source over when it's done if you like. How's your deadline
> > > > > > looking? It shouldn't be too far away.
> > > > > >
> > > > > > Cheers,
> > > > > >
> > > > > > Alan.
> > > > > >
> > > > > >
> > > > > > On Tue, 29 Mar 2005 15:14:18 +0200, Sandy Sutherland
> > > > > > <sandy@(protected)> wrote:
> > > > > > >
> > > > > > > Ok Guys - we are trying to bypass having to dive into Realflow
> > > here -
> > > > > time
> > > > > > > issues, and are using booleans with a shape jitter on to hack
> out a
> > > > > liquid
> > > > > > > in a bottle thing.  It works great, except that XSI seems to
> very
> > > > > unstable
> > > > > > > in this area now, no matter what I do, I cannot play back an
> entire
> > > > > > > animation without XSI freezing solid on me.  This is a character
> > > lifting
> > > > > a
> > > > > > > bottle to his lips and drinking, so the cutting object is pos
> > > > > constrained to
> > > > > > > the bottle, but not roatation, so it always stays horizontal.
> > > > > > >
> > > > > > > Anyone know the magic voodoo for this, or am I extremely
> hopeful -
> > > or is
> > > > > > > there (anyone here in the know) a QFE that adresses this
> issue???
> > > > > > >
> > > > > > > Thanks
> > > > > > >
> > > > > > > Sandy
> > > > > > >
> > > > > > >
> > > > > > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----
> > > > > > > Sandy Sutherland  Digital Doodeller - TD
> > > > > > > The Refinery (Cape)  http://www.refinery.co.za
> > > > > > > mailto:sandy@(protected)
> > > > > > > (P) (+27 21) 480 3132  (F) (+27 21) 480 3101
> > > > > > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----
> > > > > > >
> > > > > > ---
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