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Boolean Problems

Boolean Problems

2005-03-29       - By Anthony Rossano

 Back
Reply:     1     2     3     4     5     6     7     8     9     10     >>  

This makes me very excited... it's kind of like  the old CSG rendering
applications, like ElectroGIG 3DGO, which were so cool to work with.
Can I play with it?
ATR

Alan Jones wrote:

> You should have email.
>
> Cheers,
>
> Alan.
>
>
> On Tue, 29 Mar 2005 17:45:48 +0200, Sandy Sutherland
> <sandy@(protected)> wrote:
>
>>You star - I'll email you a couple of beers back OK????  ;^)
>>
>>Thanks
>>
>>Sandy
>>
>>-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----
>>Sandy Sutherland  Digital Doodeller - TD
>>The Refinery (Cape)  http://www.refinery.co.za
>>mailto:sandy@(protected)
>>(P) (+27 21) 480 3132  (F) (+27 21) 480 3101
>>-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----
>>
>>-- -- Original Message -- --
>>From: "Alan Jones" <skyphyr@(protected)>
>>To: <XSI@(protected)>
>>Sent: Tuesday, March 29, 2005 5:16 PM
>>Subject: Re: Boolean Problems
>>
>>
>>>Should have it running tonight. Will email you the code then.
>>>
>>>Cheers,
>>>
>>>Alan.
>>>
>>>
>>>On Tue, 29 Mar 2005 16:33:23 +0200, Sandy Sutherland
>>><sandy@(protected)> wrote:
>>>
>>>>Great Alan, I would love to have a quick look see!!!  The Only problem
>>
>>is we
>>
>>>>have to deliver before the end of this week!!!  If you can get anything
>>>>working before then I would be a truly grateful survivor!!!
>>>>
>>>>Cheers
>>>>
>>>>Sandy
>>>>
>>>>-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----
>>>>Sandy Sutherland  Digital Doodeller - TD
>>>>The Refinery (Cape)  http://www.refinery.co.za
>>>>mailto:sandy@(protected)
>>>>(P) (+27 21) 480 3132  (F) (+27 21) 480 3101
>>>>-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----
>>>>
>>>>-- -- Original Message -- --
>>>>From: "Alan Jones" <skyphyr@(protected)>
>>>>To: <XSI@(protected)>
>>>>Sent: Tuesday, March 29, 2005 3:58 PM
>>>>Subject: Re: Boolean Problems
>>>>
>>>>
>>>>>Hi Sandy,
>>>>>
>>>>>I'm just throwing together a rendertime boolean shader at the moment.
>>>>>Unfortunately my windows compiler isn't running atm, but I could throw
>>>>>the source over when it's done if you like. How's your deadline
>>>>>looking? It shouldn't be too far away.
>>>>>
>>>>>Cheers,
>>>>>
>>>>>Alan.
>>>>>
>>>>>
>>>>>On Tue, 29 Mar 2005 15:14:18 +0200, Sandy Sutherland
>>>>><sandy@(protected)> wrote:
>>>>>
>>>>>>Ok Guys - we are trying to bypass having to dive into Realflow
>>
>>here -
>>
>>>>time
>>>>
>>>>>>issues, and are using booleans with a shape jitter on to hack out a
>>>>
>>>>liquid
>>>>
>>>>>>in a bottle thing.  It works great, except that XSI seems to very
>>>>
>>>>unstable
>>>>
>>>>>>in this area now, no matter what I do, I cannot play back an entire
>>>>>>animation without XSI freezing solid on me.  This is a character
>>
>>lifting
>>
>>>>a
>>>>
>>>>>>bottle to his lips and drinking, so the cutting object is pos
>>>>
>>>>constrained to
>>>>
>>>>>>the bottle, but not roatation, so it always stays horizontal.
>>>>>>
>>>>>>Anyone know the magic voodoo for this, or am I extremely hopeful -
>>
>>or is
>>
>>>>>>there (anyone here in the know) a QFE that adresses this issue???
>>>>>>
>>>>>>Thanks
>>>>>>
>>>>>>Sandy
>>>>>>
>>>>>>
>>>>>>-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----
>>>>>>Sandy Sutherland  Digital Doodeller - TD
>>>>>>The Refinery (Cape)  http://www.refinery.co.za
>>>>>>mailto:sandy@(protected)
>>>>>>(P) (+27 21) 480 3132  (F) (+27 21) 480 3101
>>>>>>-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----
>>>>>>
>>>>>
>>>>>---
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>>
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>>>>
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>> -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
>>

--
/*      Anthony Rossano
       Technical Director
      arossano@(protected)
        anthor@(protected)
*/

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