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About that Dobby Tutorial

About that Dobby Tutorial

2004-02-03       - By Ted Southard

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Reply:     1     2     3     4     5  

Apparently they beat me to it with the edge extrusion plugin... But that's
okay, it looks like an awesome set of tools =)

Ted Southard
DigitalFlux Entertainment, LLC
Ted@(protected)
http://www.DigitalFlux.com


-- -- Original Message -- --
From: "Baker, Ed" <EdB@(protected)>
To: <truespace@(protected)>
Sent: Tuesday, February 03, 2004 2:12 PM
Subject: Re: [TSML] About that Dobby Tutorial


Actually CK Game Factory just came out with a suite of polygon editing
tools that allows you to sweep edges while in polygon modelling mode.
Haven't had the chane to try them out yet, but they look really useful.
Another one I'm excited about is the polygon draw tool which if it works
the way I hope will be very exciting. 17 new tools in all.

http://www.primitiveitch.com/php/catalog.php?uiKeySearch=PolyTools

Ed

Ed Baker
Graphics Department
Ben-Arnold Beverage Company
888-262-9787
Ex 5319



-- --Original Message-- --
From: TSML [mailto:truespace@(protected)] On Behalf Of John Gaubatz
Sent: Tuesday, February 03, 2004 2:02 PM
To: truespace@(protected)
Subject: [TSML] About that Dobby Tutorial


I am just trying to understand what I see in the tutorial. The tutorial
starts with a single polygon. To me it looks like a 'Plane'. It also
looks like Maya has the ability where edges can be extruded (swept) to
create the object. In truespace, edges cannot be swept, except for a
nurbs plane. Are there plans in future releases to allow sweeping of
edges on polygons? Or is there another tool in truespace that will allow
this tutorial to be followed closely?

Thanks,
John

John J. Gaubatz
Designer
Raven Industries, Inc.
Electronic Systems Division
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