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Sharing texture nodes between materials

Sharing texture nodes between materials

2005-03-28       - By Alan Jones

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Reply:     1     2     3     4     5     6     7     8     9     10     >>  

You can share sections without overrides as well. It's a bit of a hack
and I'm not sure it's intentional functionality, but with scripting
you can link the input of one node to a node from any material in the
library.

Though you don't actually see any visual cue that a node is linked
among multiple materials in the rendertree. So you might want to name
the node so you realise. I can't remember the exact syntax for it but
just drag a nodes output onto another in the rendertree and check the
script editor. You should be able to figure out how to modify that
easily enough.

Cheers,

Alan.


On Mon, 28 Mar 2005 11:51:15 -0500, Bernard Lebel
<softimage@(protected)> wrote:
> That is absolutely possible. However not the same way it is done in Maya.
>
> First, you can share entire materials. Second, you can use overrides to
> share nodes. This is not 100% like the Maya way though. Here is a
> tutorial that should get you started.
>
> http://www.bernardlebel.com/tutorials/XSI_individualTextSharedMat
/IndividualTextSharedMat.htm
>
> (Written during the XSI 3.0 era, so in 4.0+ you will not need to do the
> scripting override trick. I should update the turorial...)
>
> Cheers
> Bernard
>
>
> Andrew Konkin wrote:
> > It's impossible .
> > I'd been Maya user as well and this lack of ways to connect a one
> > texture to many materials did disappoint me first time very much.
> >
> > On Mon, 28 Mar 2005 17:11:17 +0200, Yaniv Gorali <yaniv@(protected)>
wrote:
> >
> >>Hi all.
> >>I'm a Maya user and used to the sharing capabilities of textures nodes
> >>between materials. I'm wondering how this is done in XSI. Forgive the
> >>beginner question, but I've been using XSI for a very short time.
> >>
> >>Thanks in advance!
>
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