biped rig and fingers 2005-03-24 - By Carl Callewaert
Back Hello:
- The rotation of the fingers of the biped rig created trough the biped guide are totally different than from the biped rig from get primitive model biped rig. Why is that?
- When you apply the default actions like relax, fist, ... on the biped rig created trough the biped guide. The fingers are rotated in the wrong direction of the local z axes. Is this a bug or is this the setup? Is the action wrong or is the rotation of the bones wrong? I hope it is the setup of the bones that is wrong.
carl
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