render tree calling fx tree 2005-03-23 - By Bernard Lebel
Back You could also setup expressions/proxy parameters between the shaders and the FxTree operators.
Cheers Bernard
Matt Hollingsworth wrote: > Thanks man! That should do it for what we need. Much appreciated. > > -M > > Guillaume Laforge wrote: > >> I'm not sure it's what you are looking for but, you can use the >> "Clips" menu in the Fx Tree and plug some nodes between "FromClip" and >> "ToClip" to edit images used in the render tree. >> >> Cheers, >> >> Guillaume Laforge >> CG artist >> www.vol2nuit.fr
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