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Creature Rig & Actions

Creature Rig & Actions

2005-03-21       - By walksfar@(protected)

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Reply:     1     2     3  

Hello I have a creature and to focus on the problem i'm going to mention
just the head bone and body bone (the legs are fine).  Now I constran the
head bone to a box and the body bone I leave alone.  Now the problem is I
can't move my character when I animate, it's legs I animate but the body
does not follow, I've tried what I could including constraing the body to a
box, the bones to a box parenting bones to a box nothing works.  If anyone
has another suggestion I'm open to it.  The only way I can over come this
is rig my creature again only use boxes to control the head and body and
animate those seperatly and tweak them as I animate so there is no
stretching occuring etc.

- One more thing in reguards to actions.  You are suppose to create a
action for the character with bones so that if you bring the model into
another scene you just load the action.  I am having problems in reguards
to this, the problem is if I select all my bones first off it's a real pain
to find all the global position of all the bones and make them a marking
set to bring into the mixer unless there is a better way?

Thank You
walksfar@(protected)
web: coming back soon
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