  | | | Creature Rig & Actions | Creature Rig & Actions 2005-03-21 - By walksfar@(protected)
Back Hello I have a creature and to focus on the problem i'm going to mention just the head bone and body bone (the legs are fine). Now I constran the head bone to a box and the body bone I leave alone. Now the problem is I can't move my character when I animate, it's legs I animate but the body does not follow, I've tried what I could including constraing the body to a box, the bones to a box parenting bones to a box nothing works. If anyone has another suggestion I'm open to it. The only way I can over come this is rig my creature again only use boxes to control the head and body and animate those seperatly and tweak them as I animate so there is no stretching occuring etc.
- One more thing in reguards to actions. You are suppose to create a action for the character with bones so that if you bring the model into another scene you just load the action. I am having problems in reguards to this, the problem is if I select all my bones first off it's a real pain to find all the global position of all the bones and make them a marking set to bring into the mixer unless there is a better way?
Thank You walksfar@(protected) web: coming back soon --- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
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