Its done first week 2004-01-30 - By Joel Blackwell
Back Thanks for clearing that up Dave III... thought I was going insane for a second :)
Also, thanks for the clearing up on your part, Chris. I see where you're coming from, and I'll agree that Truespace 4 was buggy. 5 was buggy also. But, 6.6 has been quite solid for me to work with. Considering the amount of things it can do (poly and nurbs modelling, animation, physics, particles... the list goes on) I almost expect a crash now and then. The only application (true 3D, I'm talking) that I haven't been able to crash in the first five minutes of use is Rhino (and Zbrush- that took me a week to crash out)- one of the most solid applications I've ever used. I crashed out Universe, Amorphium, 3DMax, Maya PLE, C4D, Bodypaint 2, Deep Paint 3D 2, Deep UV, Poser 5 SR3... and that list goes on too. Amazingly, I haven't found a demo of Lightwave 8 for quick download, so I can't comment on how well that would do. On a side note- I run a great deal of high-end games, and they all work fine, so I have a solid system.
Truespace isn't 'way out there' when it comes to crashing. 3D can be very complex at times, and 3D programs tend to crash. It comes with the terrirory.
Anyway, good points... and I appreciate your perspecitve on things. Some people really love Lightwave, but I've also met others that couldn't stand the workflow, interface, etc etc. It's nice to know someone is enjoying it, even if I can't work out why you're on the TSML list :)
Do you have any Lightwave work to show? (other then the cars)
-Joel
Chris Kufahl wrote: > I worded my point bad. I probably should have started a new paragraph for > it too. My point wasn't that they make better images, but the process of > making the images is much better. IE, it's easier on the artist, and > allows them more creativity to make what they want, which, I believe, > results in a better image because you're better able to express yourself. > > Looking back though, my "a great tS artist couldn't hold a candle to a > great LW artist" was pretty stupid. > > You Said: Look, like I said above, it's great you have a program that works > well > for you (since, after all, it's the final image that counts and not what > you use to get to it) but I hardly feel you're the perfect person to > comment on Truespace falling short. Lightwave is a good application, > that's true, but Truespace is no slouch. > > Well, true, the end image is all that counts, but to go along with my above > remarks, if you have to fight an application instead of work with one, > you're going to produce more images that are closer to what you wanted in > the first place. Also, my opinion of tS is that it is way too buggy, which > limits effeciency, and the new tools seem to have always been half baked > and dodgy. I mean really, if I have to replace SDS (nurbs in tS4) with an > outside plugin, that isn't saying much of the original tool. Also, D3D > seemed to act funky within tS as opposed to other applications that use it > (in 4, and demos of 5&6). That might not be tS's problem, but it seems > pretty odd that it would only be tS that doesn't seem to handle it > properly. Not to mention crashes in general, tS seems to hang/crash quite > a bit, whereas none of the other applications I use regularly crash that > often. PS hasn't crashed on me that I can remember, Illustrator hasn't > crashed that I can remember, Macromedia Studio MX (any of the apps > included) hasn't crashed on me yet, and LW has on a few (maybe 3) > occasions. > > > As for your other post asking for a link to a gallery, check out Newtek's > own: http://www.newtek.com/products/lightwave/lw-gallery/index.php?cat=2 > It's got all sorts of galleries, TV, environments, industrial design, film, > sci fi and a bunch more. > > It is so tempting to interject "It's a poor tradesman who blames his tools" > into this that I think I will. ^_^ > > And it's a poor toolmaker that makes defective tools. Or a poor tradesman > who used the wrong tools? I don't know. > > > -chris > > > > > At 10:26 AM 1/30/2004, you wrote: > >> It's great to hear you haven't regretted your choice, but picking on the >> TS gallery doesn't do much for your case, since the winning (and quite >> excellent) image was done in TS4. And btw, this is a complete load of >> baloney, >> >> "...take two equally skilled artists and the one with the better tools >> will always prevail." >> >> Where did you come up with this wonderous statistic? Mind telling me >> how two artists can be 'equally skilled', to the point where using the >> same application they produce works that are just as 'good', in the >> minds of everyone (every time)? You know of two people like this? If >> you do, you'll have to introduce me to your two invisible artistic >> friends. With a comment like this, you're trying just a little *too* >> hard to prove your point. Lightwave is a well known application, and it >> attracts some very good, high-level artists. I bet it has amazing >> galleries, since most guys just starting out in rendering can't afford >> the jolly thing. They can afford TS however, so the galleries tend to >> be a little... less impressive, with works from all across the board. >> Did you think of that? >> >> Look, like I said above, it's great you have a program that works well >> for you (since, after all, it's the final image that counts and not what >> you use to get to it) but I hardly feel you're the perfect person to >> comment on Truespace falling short. Lightwave is a good application, >> that's true, but Truespace is no slouch. >> >> -Joel >> >> Chris Kufahl wrote: >> >>> Yeah, but there's something to be said of the fact that I tried tS 5 and >>> tS6 demos and still blindly went with LW, and haven't regretted my >>> choice. I have also yet to see conclusive proof that I was wrong in my >>> choice in turning to LW instead of upgrading tS. Look at the monthly tS >>> galleries as opposed to some LW galleries. Either Roman is picking some >>> really bad images (which I believe to be the case), or well, no, he's >>> picking really bad images, but I still don't think a great tS artist >>> could >>> hold a candle to a great LW artist. Yes, it's the artist, not the >>> tools, >>> but take two equally skilled artists and the one with the better >>> tools will >>> always prevail. > > >
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