  | | | Hair: Delete Hairs? | Hair: Delete Hairs? 2005-03-16 - By Alastair Hearsum
Back Use a cutmap. It is flexible and doesn't change your style when you add or remove hairs. I have had problems when cutting hair strands to get rid of them; sometimes they pop back.
Alastair Hearsum Glassworks
-- --Original Message-- -- From: Oscar Ju�rez [mailto:send.me@(protected)] Sent: 16 March 2005 05:31 To: XSI@(protected) Subject: Re: Hair: Delete Hairs?
when you create hair in your geometry it will create a cluster maybe removing some polygons out of that cluster.
Byron Nash wrote:
> I�m working on a furry animal that will be wearing clothes eventually. > So far I�ve been wrestling with getting enough hairs to make it look > like decent fur. I�m at 300,000 hairs with multiplicity 1 now and I > have hair on his entire body. Is there a way to delete certain hairs > instead of using a cut map, density map or scale? I�d like to be able > to not have hair under his clothes and add more to the rest of the > body. This is my first time using hair for anything serious, so I�m > sort of stumbling around here. > > Thanks. > > **Byron Nash** > > Sr.3D Artist > > **Snap5 www.snap5.tv <http://www.snap5.tv>** > > 704-561-7764 >
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