  | | | Hair: Delete Hairs? | Hair: Delete Hairs? 2005-03-16 - By benp
Back or just select all the strands under the clothes and scale them to zero! they will no longer be included, and the hair count is redistributed into the still-haired regions. benp
Oscar Ju�rez wrote:
> when you create hair in your geometry it will create a cluster > maybe removing some polygons out of that cluster. > > > > > Byron Nash wrote: > >> I�m working on a furry animal that will be wearing clothes >> eventually. So far I�ve been wrestling with getting enough hairs to >> make it look like decent fur. I�m at 300,000 hairs with multiplicity >> 1 now and I have hair on his entire body. Is there a way to delete >> certain hairs instead of using a cut map, density map or scale? I�d >> like to be able to not have hair under his clothes and add more to >> the rest of the body. This is my first time using hair for anything >> serious, so I�m sort of stumbling around here. >> >> Thanks. >> >> **Byron Nash** >> >> Sr.3D Artist >> >> **Snap5 www.snap5.tv <http://www.snap5.tv>** >> >> 704-561-7764 >> > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in > body: > unsubscribe xsi
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