  | | | Bodypaint for XSI vs. DeepPaint3D - greg punchatz, your responses are floodi | Bodypaint for XSI vs. DeepPaint3D - greg punchatz, your responses are floodi 2005-03-10 - By lpiasecki76
Back Greg, your responses are being sent over 30 times (all the same) to the list and flooding my mailbox. Is anyone else seeing this? It's only from this user...
> -- --Original Message-- -- > From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf > Of greg punchatz > Sent: Thursday, March 10, 2005 11:02 AM > To: XSI@(protected) > Subject: RE: Bodypaint for XSI vs. DeepPaint3D > > I have never seen Deep Canvas so I am not sure. > > -- --Original Message-- -- > From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf > Of Marc-Andre Carbonneau > Sent: Thursday, March 10, 2005 8:50 AM > To: XSI@(protected) > Subject: RE: Bodypaint for XSI vs. DeepPaint3D > > Would that be like Deep Canvas from Disney(Tarzan)? > Sorry I am not a texture specialist yet.. > > > -- --Original Message-- -- > From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf > Of > greg punchatz > Sent: Thursday, March 10, 2005 9:19 AM > To: XSI@(protected) > Subject: RE: Bodypaint for XSI vs. DeepPaint3D > > I do most of my bump and displacement mapping for characters in zbrush. > In fact if any of you are character modelers/texture guys have not > jumped on Zbrush band wagon yet I highly recommend you do. > > The word "revolutionary" used WAY TOO much to describe new software, but > its not when it comes to zbrush. Jobs that used to take days now takes > hours, no lie! > > It does have some very nice painting tools as well,if I need something > real quick and I don't need layers I knock it out in ZB. I hope it will > full PS layer support in the near future then it. > > But more than that I hope they add a damn real camera and the ability to > work in REAL 3d space and the ability to work on more than one model at > a time! > > The thing I excites me about this new plug in for body paint is its > ability to bring over cameras and lights as well as a whole scene(nulls > and geometry). The idea of being able to reach into a scene and paint it > really intrigues me. > > Greg > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in > body: > unsubscribe xsi > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi
--- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
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