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mirrored uvs and zbrush

mirrored uvs and zbrush

2005-03-09       - By Gene Crucean

 Back
So I ran into a weird problem today. I usually layout my UV's with
both sides visible to add asymmetry, but today I was working on a
character that needed it's UV's mirrored. I imported it into zbrush
and exported back to xsi (nothing else done at all). Now all of my
UV's are wonky.

I'm pretty sure it has something to do with the fact that the uv's are
mirrored but because I usually never mirror them I haven't noticed
this yet. Am I crazy or does this happen for everyone?

-gc
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