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Basic lighting?

Basic lighting?

2004-01-28       - By Chris Kufahl

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Reply:     1     2     3     4     5     6  

I could be wrong, but I think he's refering to caustics.  Basically, if you
have a shiny piece of metal, or something similiar, the light reflects off
the metal and projects light onto a nearby surface.  Or those weird light
patterns you see from a glass.

Something like this:
http://www.newtek.com/products/lightwave/lw-gallery/displayimage.php?album=15
&pos=0

trueSpace doesn't support caustics ( at least I don't think it does ),
though there may be a plugin or something.

-chris

At 08:29 PM 1/27/2004, you wrote:
>Try placing the whole scene and camera in a colored box or sphere. This may
>help. Also, check the tsml and forum archives, and search for: reflection,
>or reflecting. I believe there have been a couple discussions on this topic.
>
>jason
>
>At 06:32 PM 1/27/2004 -0500, you wrote:
>>Is there a way to set up area lights so that they're reflected off of an
>>object?  I'm trying to set up a simple scene containing a sphere and
>>an area light, and I can't seem to get the sphere to reflect the area
>>light.  Does anyone have any suggestions?  Thanks in advance,
>>
>>Steve