  | | | Transferring UV maps to Hair | Transferring UV maps to Hair 2005-03-06 - By kim aldis
Back Create a texture map on your head using the get->Property->Texture map menu then select the hair and use transfer map in the hair panel.
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From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of Demian Zarins Sent: 04 March 2005 11:24 To: xsi@(protected) Subject: Transferring UV maps to Hair
Hi,
I´ve modeled a head and now I want to add hair. I have a uv map for the head and want to make use of it when adding a cut-map. I´m using a cluster to add eybrows and want to connect the cut-map to this area (or the whole head but just having hair in defined area. The thing is that I have no way of seeing if the cut map actually is placed where I want it to be and as soon as I connect the map all the hair dissapears. I´ve looked in the tutorials but they use an already generated uv set and this is what I´m having problems getting right.
TIA
/Demian
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML><HEAD> <META http-equiv=Content-Type content="text/html; charset=iso-8859 (See http://iso-8859.ora-code.com)-1"> <META content="MSHTML 6.00.2800.1106" name=GENERATOR></HEAD> <BODY> <DIV dir=ltr align=left><SPAN class=678543416-05032005><FONT face=Arial color=#0000ff size=2>Create a texture map on your head using the get->Property->Texture map menu then select the hair and use transfer map in the hair panel.</FONT></SPAN></DIV><BR> <BLOCKQUOTE style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #0000ff 2px solid; MARGIN-RIGHT: 0px"> <DIV class=OutlookMessageHeader lang=en-us dir=ltr align=left> <HR tabIndex=-1> <FONT face=Tahoma size=2><B>From:</B> owner-xsi@(protected) [mailto:owner-xsi@(protected)] <B>On Behalf Of </B>Demian Zarins<BR><B>Sent:</B> 04 March 2005 11:24<BR><B>To:</B> xsi@(protected)<BR><B>Subject:</B> Transferring UV maps to Hair<BR></FONT><BR></DIV> <DIV></DIV><BR><FONT face=sans-serif size=2>Hi,</FONT> <BR><BR><FONT face=sans-serif size=2>I´ve modeled a head and now I want to add hair.</FONT> <BR><FONT face=sans-serif size=2>I have a uv map for the head and want to make use of it when</FONT> <BR><FONT face=sans-serif size=2>adding a cut-map. I´m using a cluster to add eybrows and want</FONT> <BR><FONT face=sans-serif size=2>to connect the cut-map to this area (or the whole head but just having hair in defined area. </FONT><BR><FONT face=sans-serif size=2>The thing is that I have no way of seeing if the cut map actually is placed where I want it to</FONT> <BR><FONT face=sans-serif size=2>be and as soon as I connect the map all the hair dissapears. I´ve looked in the tutorials but they</FONT> <BR><FONT face=sans-serif size=2>use an already generated uv set and this is what I´m having problems getting right.</FONT> <BR><BR><FONT face=sans-serif size=2>TIA</FONT> <BR><BR><FONT face=sans-serif size=2>/Demian<BR><BR></BLOCKQUOTE></FONT></BODY></HTML>
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