  | | | particle question | particle question 2005-03-04 - By Bob Cobb
Back i have a bit of a question here which i think has been raised before but i really saw nothing in the archives that led me to believe it had been answered.
i need to project a texture onto a particle cloud. i am trying to emit larger particles from a grid which are stationary in the beginning so that when looking down at them they basically fill the screen and are showing the projected image. then once i crank the wind up i want them to blow off the screen with each little particle taking a piece of the image with it. now i tried the texture map thing but obviously this only colors the particle with the color that is in that area of the image and not actually the fragment of the image. just curious if anyone has had any luck with doing this or is it even possible.
any help would be great.
thanks
bob vaporpost
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