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Visibility of Prop Points

Visibility of Prop Points

2005-03-04       - By Dan Yargici

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Reply:     1     2     3     4     5     6     7     8     9     10     >>  

Hey Axel, you might want to set the clock on your machine to the right
time (at least the right year!) old chap.... ;)

DAN

Axel Akesson wrote:

> Yep, thats what I meant with �hide completely�.
>
>Cheers,
>
>Axel
>
>
>
> -- --Urspr�ngliche Nachricht-- --
> *Von:* owner-xsi@(protected) [mailto:owner-xsi@(protected)] *Im
> Auftrag von *Raffaele "ThE_JacO" Fragapane
> *Bereitgestellt:* Freitag, 4. M�rz 2005 11:59
> *Bereitgestellt in:* XSI
> *Unterhaltung:* Visibility of Prop Points
> *Betreff:* RE: Visibility of Prop Points
>
> Turn off show wireframe on selected objects.
>
> The only thing that needs to go in for everybody�s desires to come
> true is the points visibility to NOT be overridden by tools, otherwise
> everything else is in place.
>
> ~Raffaele Fragapane
> ~Lead "I'm sure we can make it work"
> ~Peerless Camera Company
>
> -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
>
> *From:* owner-xsi@(protected) [mailto:owner-xsi@(protected)] *On
> Behalf Of *Axel Akesson
> *Sent:* Friday, November 08, 2002 11:54 AM
> *To:* XSI@(protected)
> *Subject:* Re: Visibility of Prop Points
>
>120 % agree!
>
>When doing any kind of very fine tweaks to an object I would like to be able
to hide polygons/edges/points _completely_ in the camera view. Right now I
tweak a point or edge, deselect, check the surface = kind of annoying. Please
Softimage, make this possible.
>
>
>
>Axel
>
> -- --Urspr�ngliche Nachricht-- --
> *Von:* owner-xsi@(protected) [mailto:owner-xsi@(protected)] *Im
> Auftrag von *Stuart Hall
> *Bereitgestellt:* Freitag, 4. M�rz 2005 11:03
> *Bereitgestellt in:* XSI
> *Unterhaltung:* Visibility of Prop Points
> *Betreff:* RE: Visibility of Prop Points
>
> I have to agree with Jabbar here. I think the whole thing can be
> improved if we can control the size of the points that are displayed.
> (Forgive me if we can already do this but I can not find any control).
>
> On dense meshes I find it hard to see the form of the object because
> all I can see is a scattering of red and blue dots and that hinders
> the modeling process.
>
> Along those lines, I think the display of unselected points in 95% of
> cases is largely unnecessary. In my experience, models are usually
> made up of quads so the position of a point is already known by where
> the two edges join.
>
> Just my thoughts on the subject.
>
> Stu
>
>
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