  | | | Visibility of Prop Points | Visibility of Prop Points 2005-03-04 - By Stuart Hall
Back I do think that it is important to be able to control the point size as well though. They are a bit on the chunky side at the mo.
Stu
-- --Original Message-- -- From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of Raffaele "ThE_JacO" Fragapane Sent: 04 March 2005 10:59 To: XSI@(protected) Subject: RE: Visibility of Prop Points
Turn off show wireframe on selected objects.
The only thing that needs to go in for everybody's desires to come true is the points visibility to NOT be overridden by tools, otherwise everything else is in place.
~Raffaele Fragapane ~Lead "I'm sure we can make it work" ~Peerless Camera Company
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From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of Axel Akesson Sent: Friday, November 08, 2002 11:54 AM To: XSI@(protected) Subject: Re: Visibility of Prop Points
120 % agree! When doing any kind of very fine tweaks to an object I would like to be able to hide polygons/edges/points _completely_ in the camera view. Right now I tweak a point or edge, deselect, check the surface = kind of annoying. Please Softimage , make this possible. Axel
-- --Ursprüngliche Nachricht-- -- Von: owner-xsi@(protected) [mailto:owner-xsi@(protected)] Im Auftrag von Stuart Hall Bereitgestellt: Freitag, 4. März 2005 11:03 Bereitgestellt in: XSI Unterhaltung: Visibility of Prop Points Betreff: RE: Visibility of Prop Points
I have to agree with Jabbar here. I think the whole thing can be improved if we can control the size of the points that are displayed. (Forgive me if we can already do this but I can not find any control).
On dense meshes I find it hard to see the form of the object because all I can see is a scattering of red and blue dots and that hinders the modeling process.
Along those lines, I think the display of unselected points in 95% of cases is largely unnecessary. In my experience, models are usually made up of quads so the position of a point is already known by where the two edges join.
Just my thoughts on the subject.
Stu
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<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size: 10.0pt;font-family:Arial;color:navy'>I do think that it is important to be able to control the point size as well though. They are a bit on the chunky side at the mo.</span></font></p>
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<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size: 10.0pt;font-family:Arial;color:navy'>Stu</span></font></p>
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<p class=MsoNormal style='margin-left:36.0pt'><font size=2 face=Tahoma><span style='font-size:10.0pt;font-family:Tahoma'>-- --Original Message-- --<br> <b><span style='font-weight:bold'>From:</span></b> owner-xsi@(protected) [mailto:owner-xsi@(protected)] <b><span style='font-weight:bold'>On Behalf Of </span></b>Raffaele "ThE_JacO" Fragapane<br> <b><span style='font-weight:bold'>Sent:</span></b> 04 March 2005 10:59<br> <b><span style='font-weight:bold'>To:</span></b> XSI@(protected)<br> <b><span style='font-weight:bold'>Subject:</span></b> RE: Visibility of Prop Points</span></font></p>
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<p class=MsoNormal style='margin-left:36.0pt'><font size=2 color=navy face=Arial><span style='font-size:10.0pt;font-family:Arial;color:navy'>Turn off show wireframe on selected objects.</span></font></p>
<p class=MsoNormal style='margin-left:36.0pt'><font size=2 color=navy face=Arial><span style='font-size:10.0pt;font-family:Arial;color:navy'> < /span></font></p>
<p class=MsoNormal style='margin-left:36.0pt'><font size=2 color=navy face=Arial><span style='font-size:10.0pt;font-family:Arial;color:navy'>The only thing that needs to go in for everybody’s desires to come true is the points visibility to NOT be overridden by tools, otherwise everything else is in place.</span></font></p>
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<p style='margin-right:0cm;margin-bottom:12.0pt;margin-left:36.0pt'><font size=2 color=navy face="Times New Roman"><span style='font-size:10.0pt; color:navy'>~Raffaele Fragapane<br> ~Lead "I'm sure we can make it work"<br> ~Peerless Camera Company</span></font></p>
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<p class=MsoNormal style='margin-left:71.4pt'><b><font size=2 face=Tahoma><span style='font-size:10.0pt;font-family:Tahoma;font-weight:bold'>From:</span></font ></b><font size=2 face=Tahoma><span style='font-size:10.0pt;font-family:Tahoma'> owner-xsi@(protected) [mailto:owner-xsi@(protected)] <b><span style='font-weight:bold'>On Behalf Of </span></b>Axel Akesson<br> <b><span style='font-weight:bold'>Sent:</span></b> Friday, November 08, 2002 11:54 AM<br> <b><span style='font-weight:bold'>To:</span></b> XSI@(protected)<br> <b><span style='font-weight:bold'>Subject:</span></b> Re: Visibility of Prop Points</span></font></p>
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<div><pre style='margin-left:71.4pt'><font size=2 face="Courier New"><span lang=EN-GB style='font-size:10.0pt'>120 % agree!</span></font></pre><pre style='margin-left:71.4pt'><font size=2 face="Courier New"><span lang=EN-GB style='font-size:10.0pt'>When doing any kind of very fine tweaks to an object I would like to be able to hide polygons/edges/points _completely_ in the camera view. Right now I tweak a point or edge, deselect, check the surface = kind of annoying. </span></font><span lang=DE>Please Softimage, make this possible.</span></pre><pre style='margin-left:71.4pt'><font size=2 face="Courier New"><span lang=DE style='font-size:10.0pt'> </span></font></pre><pre style='margin-left: 71.4pt'><font size=2 face="Courier New"><span lang=DE style='font-size:10.0pt' >Axel</span></font></pre></div>
<p class=MsoNormal style='margin-left:106.8pt'><font size=2 face=Tahoma><span lang=DE style='font-size:10.0pt;font-family:Tahoma'>-- --Ursprüngliche Nachricht-- --<br> <b><span style='font-weight:bold'>Von:</span></b> owner-xsi@(protected) [mailto:owner-xsi@(protected)] <b><span style='font-weight:bold'>Im Auftrag von </span></b>Stuart Hall<br> <b><span style='font-weight:bold'>Bereitgestellt:</span></b> Freitag, 4. März 2005 11:03<br> <b><span style='font-weight:bold'>Bereitgestellt in:</span></b> XSI<br> <b><span style='font-weight:bold'>Unterhaltung:</span></b> Visibility of Prop Points<br> <b><span style='font-weight:bold'>Betreff:</span></b> RE: Visibility of Prop Points</span></font></p>
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<p class=MsoNormal style='margin-left:106.8pt'><font size=2 color=navy face=Arial><span style='font-size:10.0pt;font-family:Arial;color:navy'>I have to agree with Jabbar here. I think the whole thing can be improved if we can control the size of the points that are displayed. (Forgive me if we can already do this but I can not find any control).</span></font></p>
<p class=MsoNormal style='margin-left:106.8pt'><font size=2 color=navy face=Arial><span style='font-size:10.0pt;font-family:Arial;color:navy'> < /span></font></p>
<p class=MsoNormal style='margin-left:106.8pt'><font size=2 color=navy face=Arial><span style='font-size:10.0pt;font-family:Arial;color:navy'>On dense meshes I find it hard to see the form of the object because all I can see is a scattering of red and blue dots and that hinders the modeling process.</span>< /font></p>
<p class=MsoNormal style='margin-left:106.8pt'><font size=2 color=navy face=Arial><span style='font-size:10.0pt;font-family:Arial;color:navy'> < /span></font></p>
<p class=MsoNormal style='margin-left:106.8pt'><font size=2 color=navy face=Arial><span style='font-size:10.0pt;font-family:Arial;color:navy'>Along those lines, I think the display of unselected points in 95% of cases is largely unnecessary. In my experience, models are usually made up of quads so the position of a point is already known by where the two edges join.</span>< /font></p>
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<p class=MsoNormal style='margin-left:106.8pt'><font size=2 color=navy face=Arial><span style='font-size:10.0pt;font-family:Arial;color:navy'>Just my thoughts on the subject.</span></font></p>
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<p class=MsoNormal style='margin-left:106.8pt'><font size=2 color=navy face=Arial><span style='font-size:10.0pt;font-family:Arial;color:navy'>Stu< /span></font></p>
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